negative buff on headhunter

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Lyutsifer665 wrote:
i havent played with a HH for quite a while so maybe its not new but now i notice this annoying buff that rubber bands you around the map to random locations. its super annoying. i always take off the HH to disable it but then i lose other buffs also. why does this exist? i cant believe that a luxury item like HH has a negative buff like this


At least with HH you can remove it. Imaging getting "HH effect" as a synthesized map mod without knowing it, and suddenly getting killed at level 99 because you got teleported directly under boss charging his nova spell... They should've called this project MESS instead of POE, as in Make Exiles Suddenly Suck :)
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Pashid wrote:
Sounds like a first time hh enjoyer hoho

It's the Shroudwalker nemesis mod, something that has been in the game since a damn long time.


nah i have one on standard i just dont play standard so it doesnt get used anymore
Last edited by Lyutsifer665#1671 on Jan 20, 2024, 1:30:37 PM
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Lyutsifer665 wrote:

nah i have one on standard i just dont play standard so it doesnt get used anymore


I mean....you did say that in your OP so you're good. Some people just have significant trouble with the reading part of forum-ing.
Even though I find it quite annoying too, it does add a (minor) downside to an otherwise immensely powerful item, and rightfully so.

Gaining 50 or more buffs on a (juiced) map where only 1 mod in a pool of 118 causes you to teleport to distant enemies with a 3 second cooldown... that's more than fair. (my opinion)

I do want to add that in places like Delve that mod shouldn't exist on monsters, it will eventually kill you in the Darkness. Especially on the deeper Delve levels even with high defenses.

As for looting, HH makes you so fast, it's quicker to backtrack and loot after clearing the map anyway. Especially on the current TS deadeye MF builds.

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FutureFear wrote:

I do want to add that in places like Delve that mod shouldn't exist on monsters, it will eventually kill you in the Darkness. Especially on the deeper Delve levels even with high defenses.



Disagree....you just shouldn't use HH in delve. Just like you don't use HH for bosses. There is a time and a place for it, and delve ain't it. they should NOT adjust monsters because of potential HH shenanigans. HH is just a single item that you can CHOOSE to use or not use.

Without HH, this mod is perfectly fine in Delve.
Last edited by jsuslak313#7615 on Jan 20, 2024, 6:26:23 PM
is this mod more common than others? i am getting it at least 2 times in every map
Last edited by Lyutsifer665#1671 on Jan 20, 2024, 6:42:13 PM
It's probably weighted on the more common side of rare buffs, I'm sure.

Rare monster mods are weighed just like item mods...the less powerful they are, the more common they are. This is one of the weakest mods a rare can have so I'm sure its down there in the "common" pile.
Last edited by jsuslak313#7615 on Jan 20, 2024, 7:16:52 PM
ah okay. while we're on the topic of HH what are the builds that benefit the most from it? i know TS deadeye is the best but what are some others? i will probably never have one again so i want to make the most of it. currently using it on caustic arrow pathfinder but dont feel like i'm getting that much out of it
Last edited by Lyutsifer665#1671 on Jan 20, 2024, 7:38:05 PM
Its pretty much anything....high aoe is really all you need, everything else just comes from HH / IL. I haven't done HH at all since AN, but I vaguely remember reading somewhere that some of the AN mods might "turn off" some builds.

I'd ask in gameplay help and discussion, you'll get an answer probably right away.

You don't want a DoT build like CA...you definitely want a HIT build.

Cyclone was always fun for me back in the day...gettin HUGE and filling the screen wtih cyclone was craaaaazy. Plus you get all the Extra Phys as blah element, so no Brutality builds.
Last edited by jsuslak313#7615 on Jan 20, 2024, 7:42:35 PM
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jsuslak313 wrote:
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Lyutsifer665 wrote:

nah i have one on standard i just dont play standard so it doesnt get used anymore


I mean....you did say that in your OP so you're good. Some people just have significant trouble with the reading part of forum-ing.


Not really, op just makes it sound like they use a hh for their first time with how surprised/frustrated they are with the one mod. cause the nemesis mod is around for a hell lot of time in the game and they should be used to it if they used a hh before.
Flames and madness. I'm so glad I didn't miss the fun.

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