spawn mechanics altars have been modified?

Hello everyone, I would like to clarify my question. This is more a comment/ felt than a question in itself.

First of all, altars have a random spawn, whether in terms of quantity and location. Only, and this is a feeling more or less confirmed on 400 maps full juiced ( elevated sextant + winged scarab + 20% deli + 4/5k juiced wisp ); I explain myself, I farm maps as quoted previously, since the beginning of the league, and so I had according to my grandfather 4.4 altars on average per map. from then on, I thought about moving to a "higher" stage by putting only maps conqueror burial chamber ( always full juiced in the same way ). And since, according to my calculations, I do not make the average maximum 2 altars per map, the best maps with the most altars I see on my paper is 3 altars? ( and I speak on + 400 maps ).

Here is my conclusion, now, my question is: Is there a precise mechanism to spawn the altars (of the kind, it is absolutely necessary to kill the first mobs which spawn of the influence eater of world? or, it is absolutely necessary to click on the atlars as soon as they spawn in order to have more chance to have other? none of all this is specified among the notes that I could browse ) ?

Does the conqueror influence the amount of altars that can spawn ( and therefore decrease them? ).

Is this because I have too many mob generally (about +10k per map according to my 6-link incubator) on the map and so it is not due to the conqueror themselves?

If you have an answer, a clarification on this subject, I am interested. Currently, I am (much ) less profitable to make the conqueror map + full juiced, than a normal map, which is clearly not normal/ logical. Thank you for reading me, have nice day !
Last bumped on Jan 18, 2024, 8:08:23 PM
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