Really though, incursions and juiced mobs

Yeah.... so two of my responses have vanished now. Whatever you say is right, problem is my build.
I've personally found it easier to not bother juicing when Incursion is involved. The real value comes from the temples you create, not the garbage that drops from the incursions.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
I juiced all my incursions with no issues. They did turn into dps checks and I had to make some upgrades.
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Scarletsword wrote:
"
ArtCrusade wrote:
I actually love that Incursion gets buffed up, because each Incursion turns into a giant loot pinata. Maybe don't juice so hard if you know you have an Alva


Agreed. They get pretty crazy and very rewarding.


If you're running a gigaDPS meta build, yes. For everyone else, they aren't rewarding at all, because all the rares and architects become unkillable.

I've already started to not go into the wildwood on maps where I know I have Alva, and I shouldn't have to do that. The super rewarding current league mechanic that the whole economy is based around shouldn't be mutually exclusive with incursion.
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morganbritches wrote:
Yeah.... so two of my responses have vanished now. Whatever you say is right, problem is my build.


As long as you conduct yourself in a respectful manner your responses will not vanish. :)

It can be your build, but it can also be how you roll your maps, your atlas setup and how much you juice up the content.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Uh huh, so again.... my feedback, playing a build that can reliably run fully juiced red maps, just got done with a 40% delirious with 5k wisps... is still the same feedback to the developers. My feedback, is that the *multiplicative way that the wisps affect the mobs does not jibe with the system made prior to it.........* that is still my feedback. It is not impossible, I can do it. Feel free to look at my build. What I am saying is that it doesn't seem to work very well. Because I am am not starting from the supposition that this game works 100% well.
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Pizzarugi wrote:
I've personally found it easier to not bother juicing when Incursion is involved. The real value comes from the temples you create, not the garbage that drops from the incursions.


That's what I'm talking about. I want to farm the krang brain in there for the aspect part and there is some cool twink jewelry that only shows up in the temple, rest of the regular juiced maps have enough lootsplosions.
Okay so don't do them lol

I like them and I can do them just fine.

So improve your build that's it; that's literally it.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
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Coconutdoggy wrote:
Okay so don't do them lol

I like them and I can do them just fine.

So improve your build that's it; that's literally it.


Okay, sounds good. Thanks!
this is a funny thread.

For the record I agree with every single thing Art and Coco have said.

There is always a choice when you run content you KNOW is going to be difficult. It certainly isn't the game's fault you CHOSE to juice Alva. Just like its not the games fault if you run an ele reflect map when you only deal ele damage...

And as for time: as others pointed out there is an atlas passive just for you. If it STILL isn't enough time, then yea it means you have some build issues and maybe that's not the content your build can handle. Again....not a game issue.

I personally have a lot of trouble fighting Maven. My reflexes suck and I hate all the flashing lights of her fight. I'm not coming onto the forums complaining for the devs to remove her fight from the game because its too hard though...that would be ridiculous.
Last edited by jsuslak313#7615 on Jan 6, 2024, 1:14:58 AM

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