Possible lead on performance problems

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Aderahl wrote:
Maybe they aren't noticing this because they work on 32+ core threadripper/epyc/xeon machines. I upgraded to 7950X3D (16 cores) a few weeks ago and shader activity is very brief on map start.


that is probably the case yes, "works on my machine" kind of issue on their side.
To be clear, I don't disagree with what's being said in this thread.

But I recently upgraded my computer and all the bad loading times actually did go away. It works how it used to before whatever they did to break the loading times for town. It was legitimately around 10 times faster so that's why they're not seeing it.

Fortunately, it was not a 20k laptop, lol.
Bump, they really need to fix this shader thing.
Another Bump, please GGG at least respond with something I can barely boss and play the game.
Bump. Hear us, GGG!
This game's performance needs optimizing badly.
Last edited by Toforto#2372 on Jan 7, 2024, 7:21:34 AM
Bump, game is still pretty much unplayable or a bad experience for so many players.
And today's patch had 0 performance improvements, I wonder when they'll stop ignoring this clear problem so many people are having and stop sweeping it under the rug and pretending it's not there. You shouldn't need a streamer PC to play this game normally.
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Toforto wrote:
And today's patch had 0 performance improvements, I wonder when they'll stop ignoring this clear problem so many people are having and stop sweeping it under the rug and pretending it's not there. You shouldn't need a streamer PC to play this game normally.

yeah not to mention they didnt update the system requirements for the game on Steam page since the dawn of men
Bump

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