50% more Accuracy Rating at Close Range bugged

Currently it does nothing. I am standing right on top of enemies and my accuracy rating doesn't change.
Last bumped on Dec 31, 2023, 9:21:28 PM
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You can stay close to the targeted enemy but also hit enemies that are further away, why in this case the game should use boosted accuracy for hit calculations against those enemies? It's not "50% more Accuracy Rating while an Enemy in Close Range".

The mastery affects individual accuracy against specific enemies when you (or something that uses your accuracy) attack them, it doesn't change your actual accuracy stat.
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MonaHuna wrote:
You can stay close to the targeted enemy but also hit enemies that are further away, why in this case the game should use boosted accuracy for hit calculations against those enemies? It's not "50% more Accuracy Rating while an Enemy in Close Range".

The mastery affects individual accuracy against specific enemies when you (or something that uses your accuracy) attack them, it doesn't change your actual accuracy stat.




I tried it several times in this & the last league, didn't like it. I'm much happier now because I managed to get 100% chance to hit + 100% chance to crit on my Frost Blades Raider without using that Mastery choice.

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