Hierophant Arcane Blessing and Illuminated Devotion Rework

"
Miklazteles wrote:
"
caboom wrote:
"
Miklazteles wrote:
The Hierophant Ascendancy needs a rework in this route. Arcane Blessing doesn't feel like a replacement for Arcane Surge Support, in fact, most players use Arcane Surge Support for the Cast Speed even with Arcane Blessing allocated. I suggest reworking it to something like Tukohama's War Herald from the Chieftain Ascendancy, and Illuminated Devotion is useless compared with Conviction of Power. I would rework them to...

Arcane Blessing:
Arcane Surge grants 20% more Spell Damage to you
Skills in Equipped Body Armour are Supported by Level 25 Arcane Surge

Illuminated Devotion:
Arcane Surge grants 15% more Area of Effect to you
You are Immune to Elemental Ailments while you have Arcane Surge

What you guys think?


Arcane Blessing is one of the best nodes of hierophant, The 20% more damage can be buffed with "increased Effect of Arcane Surge on you". just from the small nodes and the arcane capacitor wheel you can get up to 130% increased Effect of Arcane Surge on you. a dedicated build can get way more.

Illuminated Devotion: yes this one is bad.

if there is something that needs a change in hierophant nodes is the interaction between divine guidance and Sanctuary of Thought, they are good nodes but the sinergy is terrible.

divine guidance gives "10% of Damage is taken from Mana before Life" wich is great for life-mana builds using mind over matter and then we have Sanctuary of Thought that grants energy shield...

whats more Sanctuary of Thought grants 50% less Mana Cost of Skills which is a horrible mod for many mana stacking builds.

personaly i would go with this:

divine guidance:
15% more mana
Transfiguration of Mind

2 branches will come out from divine guidance

one will lead to a reworked "Sanctuary of Thought" and the other to a new node "Sanctuary of body"

Sanctuary of Thought:
Gain 20% of Maximum Mana as Extra Maximum Energy Shield
1% increased Area of Effect per 70 Unreserved Maximum Mana (cap removed)


Sanctuary of body:
15% of Damage is taken from Mana before Life
1% of Mana Regenerated per second

Illuminated Devotion:
25% increased Mana Reservation Efficiency of Skills
50% less Mana Cost of Skills while you have Arcane Surge
Non-Damaging Ailments have 50% reduced Effect on you while you have Arcane Surge

is more a reshuffle of mods than a rework but it will open more builds this way.


I like what you did with the two new branches from Divine Guidance. It feels like the separation of the old Juggernaut node that gives you Life regen + double armor from Body Armor. I would pick Sanctuary of Body for The Agnostic Keystone builds. I love to forget about my ES. Mana is love, Mana is life. But 15% of Damage is taken from Mana before Life instead I should add...

Sanctuary of body:
1% of Mana Regenerated per second
Gain 10% of your Maximum Mana as Maximum Life

In that way feels more unique. The little "MoM" is in Divine Guidance already.


in the proposed change divine guidance no longer gives "Damage is taken from Mana before Life", It only gives 15% more mana and transfiguration of mind.

the point was to make it so they don't conflict with each other

divine guidance: generic buff to mana stackers
Sanctuary of body: mana-life oriented
Sanctuary of Thought: mana- ES oriented
Illuminated Devotion: independent big mana cost buff
self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

Last edited by caboom#7201 on Nov 18, 2023, 1:53:01 PM

Report Forum Post

Report Account:

Report Type

Additional Info