Impending Doom 4th Curse?

Just out of curiosity i checked Windscream in PoB and its says: +26% full DPS.
Why? I already have a 3 Curse Limit (Vixens Entrapment Gloves + Whispers of Doom)

To get to the bottom of this I disabled Despair & Enfeeble alternately
and got +30% full DPS each as a result.
Why do i get more DPS by disabling a curse?

Spoiler

This is my Setup with Temporal Chains in Body Armour.





I read that the first Curse in Vixxen is not applied.
So why do i need it, when disabling gives me more DPS?
And would it be applied with Windscream?

Im bad at math.
Last edited by LoTharios#3338 on Oct 11, 2023, 9:24:38 AM
Last bumped on Oct 11, 2023, 12:27:05 PM
Every curse on the enemy counts towards your curse limit, including curses others have applied. Since you are the only one there, every curse you directly or indirectly apply counts toward the limit. You have 4 curses but only a limit of 3, so PoB is probably overriding your Temporal Chains on the enemy.
Sounds right.
But i copied my build from PoENinja & 99% run exactly this curse setup.
Not a single one is using Windscream nor saw i ever a build with a 4th Curse limit.



So either theyre doing it all wrong (which i dont believe),
or i am the first to find this mistake (which i dont believe either).


Edit:
I just found this which counters your statement.
https://www.reddit.com/r/PathOfExileBuilds/comments/10m2mfj/impending_doom_how_does_it_work_exactly/


Also in that Link:
The first curse in your vixens will NOT be applied when you deal damage, all your other curses will be.


So why does Windscream gives me +26% DPS, when it is true that
1. i need one more curse than curse limit
2. the first Vixen Curse is not applied
Im bad at math.
Last edited by LoTharios#3338 on Oct 11, 2023, 10:30:49 AM
Because PoB doesn't understand that build. That's why.
Probably true.


Can you explain why this skill needs a Curse in the gloves that does not apply by design?
If i remove it my damage is done.
Im bad at math.
"
LoTharios wrote:
Can you explain why this skill needs a Curse in the gloves that does not apply by design?


Because the build requires you to force a curse to drop off to rapidly activate Impending Doom.

Rather than waiting for Temporal Chains to naturally expire, you're forcing it to expire by applying curses over your curse limit.

"
LoTharios wrote:
So why does Windscream gives me +26% DPS, when it is true that
1. i need one more curse than curse limit
2. the first Vixen Curse is not applied


Echoing Temjin, PoB doesn't understand the build. But it does give you the info to see how it's not understanding the build.

Look in the calculations tab for Doom Blast's Effective DPS. It lists buffs/debuffs it's including in the calculation, which includes the curses it believes the monster will be under. Pulling up an old PoB I used a few leagues ago, it didn't include "Despair" as one of those curses.

The first curse in Vixen's not applying is because the curses in Vixens come out faster than the manually cast curse. So each cast (not accounting for overlapping cascades) inflicts Punishment first, then (in some order) Despair, Enfeeble, Temporal Chains.

When applying a new curse while at the curse limit, you remove the oldest active curse. So when you apply curses again, either with cascade overlap or casting again, you replace the curses in order. Based on the order above: Punishment replaces Despair, then Despair replaces Enfeeble, then Enfeeble replaces Temporal Chains (activating Doom Blast), then Temporal Chains replaces Punishment.
Thank you Sir.

Now i understand. Theyre circling.
Its not easy as a non native english speaker (i'm german) to get a grasp with all the technical therms.

Im bad at math.
Last edited by LoTharios#3338 on Oct 11, 2023, 12:27:30 PM

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