Show how much EXP gain per kill
I think it would be easier if we can see how much EXP we get for each kills :D just my own opinion.
Last edited by Duaex#1748 on Aug 17, 2011, 7:17:43 PM
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This should be optional. Could add damage in numbers over the target you are damaging too.
LINUX!
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Would add too much clutter in a game where you kill tons of enemies every minute. Perhaps a "experience gained per minute" meter or something similar while hovering over your experience bar, but having a number pop up every time you kill something wouldn't work.
Joined Closed Beta 20th August 2011
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I think an exp-bar is enough.
You don't need more or less. Why would it be easier ??? Just slay more monsters and don't count the experience. :) |
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" This. This isn't fucking WoW, people. NotSorry: Bot d3 for cash, play POE all day
CaptainBurns: The game is just a means by which to kill things. |
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Resist the urge the make this into a number crunching exercise. Drop the calculator and pick up your sword :-)
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" It's also not an MMO. If you want your post to be decent provide something decent for another to read. Anyway the more options available to the players the greater. I personally won't use it but the EXP bar is just fine as long as it is something not required. |
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We must be getting old.
Lotta younger gamers here seem oblivious to the classic style of game the devs are aiming for. This isn't a damn mmo. IGN: Cadmus / Valgar
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I don't want to see any floating numbers either. If i want to learn about xp gains i'll check my charscreen before and after a kill.
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Exp should raise over a dead enemy. Just like in Sacred or Sacred 2 for Example.
That´s a good old Way to do it. But it´s the best. Greetings from Germany |
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