TOTA mechanic made me quit poe today.

I made a fresh character just so I can farm TOTA, spent the entire day yesterday and the entire day today farming non-stop. Got up to rank 900 in those 2 days. After somewhere around 20+ hours playing in those 2 days I got my first lucky drop.. Got one "The Doctor" card as a reward for one of the matches. Did the match and won.. Guess what? Game crashed before I could pick up the card on the ground. Logged back in and when I tried to enter the portal, got the option to select a new Match.. Meaning that I lost my card. Playing the game felt like a waste of time after that, decided to delete and come back for next season..
Wouldn't hurt to have the option to go back to the previous room in case something like that happened, you know? Unreal.
Last bumped on Sep 12, 2023, 8:14:19 PM
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Yup, I can totally understand the game being technically flawed. Sometimes I can only play tota because everything else lags like hell
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Johny_Snow wrote:
Yup, I can totally understand the game being technically flawed. Sometimes I can only play tota because everything else lags like hell

skillissue :D
nah for real i had to send back my new gpu because im getting greenscreen crashes all the time (prolly faulty). now that i've put back in my gtx980 i die all the time to fps spikes...
"There are Penalties in the Game, no one's complaining about them"
Chris Wilson Exilecon 2019
This isn’t just ToTA. Any mechanic that shows rewards before the encounter is at risk of losing them in a crash. Ultimatum had the same issue.
My main problem is Tawhanuku. I'm fine with being killed while my chaos resistance is not capped BUT.. GGG got to be fair in terms on terms.

In patch notes, mobs can't be hit over X amount of units (In Sanctum). So why that boss kills me off-screen? I am in my main totem, just killed her and a second after, dead by that chaos meteor. This unit thing is one sided and I don't appreciate it.

Tawhanuku has some unfair range and I am sure I won't be the only one saying this needs to be addressed.

Ranking 780.
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Davius86 wrote:
My main problem is Tawhanuku. I'm fine with being killed while my chaos resistance is not capped BUT.. GGG got to be fair in terms on terms.

In patch notes, mobs can't be hit over X amount of units (In Sanctum). So why that boss kills me off-screen? I am in my main totem, just killed her and a second after, dead by that chaos meteor. This unit thing is one sided and I don't appreciate it.

Tawhanuku has some unfair range and I am sure I won't be the only one saying this needs to be addressed.

Ranking 780.


Chaos inoculation handles her. Doesn't matter if you have 1hp or 10,000. Past about 1200, you go down in one shot regardless. Invest in evade/block/dodge and various CC methods so you can focus on helping your team take totems.

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