Inconsistant Essence spawn / interact behavior
Example Bug Report ID:
3,836,749,254 Summary: I have been experiencing unexpected behavior with Essences over the last 2 days. The issues fall into 2 categories: 1) Incorrect number of Essences spawned in maps 2) Inconsistent behavior of Essences when using Remnant of Corruption. Configuration: I have taken all Essence Notables on the Atlas Passive tree, and also The Seventh Gate to unlock all map crafting options. I am selecting "Essence" in the map device. I am playing on Standard. Not tested in League. I have been using T-5 and below maps, alched to Rare rarity, a mix of Crucible maps and Ancestor maps. Mostly Crucible maps as i work to clear out my Read Only stash. For issue 1: Expected: This should result in 3 Essences spawning on every map. Actual: Essences sometimes spawn None, Two, or Three essences. Three (expected) is the most common outcome, None is more common than Two. For issue 2: By my rough estimation over the last days, about 1 in 30 essences does not respect the behavior of the Crystal Resonance notable. Expected behavior: Corrupting Imprisoned Monsters in your maps cannot release them Actual: roughly 1 in 30 times, using the Remnant of Corruption will still release the monster. Last bumped on Aug 29, 2023, 5:22:13 PM
This thread has been automatically archived. Replies are disabled.
|
![]() |
This is probably because some Crucible maps have been removed from the Atlas and Atlas passives do not affect them.
|
![]() |
" This seems to be correct for the Part 2 of the issue. I ran some additional maps. All Crucible league maps. The ones where I can replicate the issue are all ones that are no longer on the Atlas in Ancestor league maps. I assume this is also the case for when "none" essences spawn, and that when Three spawn it is due to the atlas passives being applied. |
![]() |