Infested Valley graphical glitches halfway through map

This has happened to every infested Valley map I've run so far. About halfway through the map the map narrows significantly, here is where the glitches start happening. My skill effect (Hexblast) stops showing on screen, some parts of monsters become invisible, and the poison ground effect disappears.
Last bumped on Aug 21, 2023, 11:01:22 PM
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Afaik those glitches are not specific to infested valley map. Ever since they released new parcticle system, whenever you create enough mess on screen at once (easy to do with juiced blights + fast casting build), most meshes (including landscape objects and skill visuals) on screen start flickering heavily, until you portal out of the map and back.

I hit this bug on day 1 after first particle patch, and it is still there despite "performance optimizations". Pretty sure my pc specs should be more than adequate to handle poe graphics, wrote those specs in first bug report about this topic.

Infested value happens to have lower "mess threshold" for this flickering to start, maybe because of persistent fog on the ground other maps don't have.

As for "terrain tiles takes too much time to load" bug, this happens every time I enter Harvest grove. Usually can run all the way to first seed patch before terrain finally loads.
For me its also JUST infected valley map. All other maps seem to be fine
Same, playing RF Inqis.. EVERY single infested valley map has this issue for me. The first one I ran was fine until ~1/4 into the map, now every infested valley does it almost immediately when I enter and lasts throughout.

Icons for legion chests do not show up, flammability curse icon does not show on enemies, boss projectiles are mostly invisible except the ground effect, etc.

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