Ceinture of Benevolence interaction with Flask mod "Reused at the end of this flask's effect"

When linked to other player, Flask AI does not seem differentiate between whose flask is active in a given slot resulting in flasks thinking they are active when it either is in the middle of duration or has run out and not reusing the linked players flask with "Reused at the end of this flask's effect" mod. This can result in characters relaying on Coruscating Elixir for their chaos damage defense dying instantly, as the flask thinks it is still active when it has already run out and not refreshing at end of duration as should.
Player linked to has linkers flask duration displayed on each active flask slot even when none of the linked players are active. When the duration of linkers flask in the same slot as flask with "Reused at the end of this flask's effect" mod the linked players flask activates if it has enough charges.
Last bumped on Dec 10, 2023, 5:38:57 AM
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Can confirm. Our aura bot kept falling over on chaos degen with full ES while his Coruscating Elixir was up, it took some time for us to make the association with my Linking to him.
I can also confirm our Aura bot's flask enchant to use at the end of the duration was not working properly. They were constantly dieing to chaos damage as their flask would not trigger properly.

My teammates did report that when I was linked with them their flask duration bars (displayed under the flask UI) seemed to match mine and not theirs.
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MangaMarshall wrote:
When linked to other player, Flask AI does not seem differentiate between whose flask is active in a given slot resulting in flasks thinking they are active when it either is in the middle of duration or has run out and not reusing the linked players flask with "Reused at the end of this flask's effect" mod. This can result in characters relaying on Coruscating Elixir for their chaos damage defense dying instantly, as the flask thinks it is still active when it has already run out and not refreshing at end of duration as should.
Player linked to has linkers flask duration displayed on each active flask slot even when none of the linked players are active. When the duration of linkers flask in the same slot as flask with "Reused at the end of this flask's effect" mod the linked players flask activates if it has enough charges.



Can confirm same our aurabot die as well very randomly
3.22.1 Patch Notes

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Fixed a bug where the "Reused at the end of this Flask's effect" Flask Enchantment would wait for Linked Targets Flasks to end if the Flasks used were the same, and equipped to the same Flask slots when used with the Ceinture of Benevolence Unique Belt.


If it's still an issue, why bump without providing any additional info?
Didn't notice this in patch notes. After quick test there is a similar bug now. When player using link skill runs out of charges on a flask with "Reused at the end of this Flask's effect" and linked player has a flask in same slot with the same enchant, the flask reactivates as it would have come to end of its duration.
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MangaMarshall wrote:
Didn't notice this in patch notes. After quick test there is a similar bug now. When player using link skill runs out of charges on a flask with "Reused at the end of this Flask's effect" and linked player has a flask in same slot with the same enchant, the flask reactivates as it would have come to end of its duration.


This is still happening so im just giving it a bump

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