3.22 Performance

the worse "update" ever implemented in a live game! period!
should be ashamed, tbh.
after this patch, my gpu load always 99%. fps same as in previous patch 150, but gpu was load not higher than 50-60%. It is a new "optimization" ?
I am also having terrible performance issues. Intermittent lag spikes with rubber banding. Multiple complete screen lock-ups with crash to log in screen (most notably happened as soon as I clicked a yellow strongbox, game locked up and crashed as soon as the mobs spawned). My latency is in the low 30 ms on average, so I don't think it's a connection issue. I have a Ryzen 5 5600X, 16 GB Ram and 3070 RTX.
i7- 9750H
16gb ram
nvidia 1660 Ti
1T SSD.

i HAVE 10fps in a juiced map.
With delirium is unplayable.
also having terrible freeze / latency spike issues
I'm so tired of giving this game a chance :(
Will try in PoE2
Was having issues as well.
What fixed it for me was deleting the shaders compilation folders.
Strangely enough the folders haven't been recreated again after running the game again.
So i don't know exactly the name since i don't remember.

but i think they were here for me (installation folder)
C:\Program Files (x86)\Steam\steamapps\common\Path of Exile

and they were called something like shadercompdx11/shadercompdx12/shadercompvulcan

I had 3 folders. One for each graphics type (dx11/12 and vulcan)
I've deleted all 3, Ran the game, Waited for the shader bar to stop and have had a much better experience with a LOT LESS stuttering and consistent frames.

I hope this helps someone.

My unlocked framerate is 120fps in the hideout (before i couldnt even maintain 70fps)

PS. i have a predator Helious 300 with a 2060RTX and am running the game in vulcan mode.
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glmig wrote:
Was having issues as well.
What fixed it for me was deleting the shaders compilation folders.


This did help a tiny bit. But that's still light years away from how it should be
BTW, I noticed something really weird...

My CPU is heavily hammered when I play PoE. GPU reports usage as very high too. But the GPU frequency is only 210 MHz. Instead of the usual 1800-1900. It's actually idling in that regard. Perhaps the CPU is too busy to make the GPU busy enough?
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Spelac wrote:
BTW, I noticed something really weird...

My CPU is heavily hammered when I play PoE. GPU reports usage as very high too. But the GPU frequency is only 210 MHz. Instead of the usual 1800-1900. It's actually idling in that regard. Perhaps the CPU is too busy to make the GPU busy enough?


Yeah, it's weird. The patch was supposed to shift more work from the CPU to the GPU, but it seems to have done the opposite for a lot of people.

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