Apparently eight people developed Crucible league
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NO FUCKING WAY..
I never would've guessed. Imagine what they could do if they got a ninth person to help out. Holy shit. Last bumped on Jul 29, 2023, 9:19:02 AM
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lulz
(or ten people, imagine) Last edited by BINARYGOD#2440 on Jul 29, 2023, 3:05:06 AM
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Not meant to sound overly negative but it feels like 2 of them were mostly concerned with making Crucible passive trees as useless and awkward as possible.
Attack nodes on wands? |
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I have more than once seen the less-than-amusing "X Bonus if Stat Y is less than A" nodes on items whose requirement for Stat Y is already well above A. Fine design, that. ='[.]'=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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" Yes. If there was a thedailywtf.com for game design, this would go there in a top rank position. |
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a ninth person would have probably spotted the unbalanced nodes or enabled some sort of mid league patches/changes.
Honestly I feel kinda bad for the 8 people who have to keep up their work to get a somewhat decent league and content out every 3-4 months while a few more workers get to chill in the slower development of PoE2. Flames and madness. I'm so glad I didn't miss the fun. Last edited by Pashid#4643 on Jul 29, 2023, 4:24:57 AM
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They should all be performance managed, it was terrible.
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Would explain why it wasn't updated as much as I had hoped.
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Explains everything about it and quite frankly Kudos to those 8 even though I hated the league :p heroic turnaround to mash that out in 3 months.
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if they included someone who actually plays the game in the team maybe it would'nt have been a disaster, there's no shortage of said people who could use the money.
Innocence forgives you
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