Boneshatter Self curse bugged? Standard
It seems that my build bugged with 3.21.2b Patch Notes, before it easily reached 700 stacks, now it is no more than 250, (my current pob in standard https://pobb.in/R0iJE-5IbLE0 )
Yesterday I was farming normally some bosses that I had left behind in the delve, but the server was going to restart last night so I just closed the game and left, this afternoon I went to kill an Archtect there for 780 depth, something that would be easy but I found it strange that my char seemed to stop and not stacking trauma over 250, then I stopped to record in another nodes nearby and really the skill bugged... I recorded it very poorly: https://youtu.be/0Njryqv2COg https://youtu.be/cJL8o1tKTZY Last bumped on Aug 11, 2023, 3:06:48 PM
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Boneshatter is missing strikes (even with hits cannot be evaded) at high rates as attack speed increases since the last patch. This occurs in pvp and pve, everywhere.
@BeerPact
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Related to the not-bug bugs of 3.21.2 locking VRAM usage.
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but it's funny that until the 10 minute warning to restart the server I was playing normal in delve, the build was not having this to miss attacks, literally the build died today for me, I even recorded another video
https://www.youtube.com/watch?v=oRxh_B7YVGc&t=5s This fact of miss attack is "normal" so much so that in some nodes they happened, but the build never locked a "cap of stacks", |
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Here's another video.
Sound not recorded for some reason but its very plain to see. Added CWDT WOC to showcase the sheer number of misses. https://youtu.be/hR2VLLlQoiM?t=40 @BeerPact
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So what can I do to solve this?
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Can confirm, boneshatter is bugged in league even without self-curse. What used to be 650-700 trauma stacks now caps at 250-ish due to missing attacks.
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Сan confirm, here's another person with the same problem: https://ru.pathofexile.com/forum/view-thread/3407107/page/1#p25038080
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BUMP. Still broken... Cmon GGG.
@BeerPact
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Thanks for your report, I'll pass this on.
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