"
neosphoros wrote:
I have found out that is not about (at least not in every aspect) players PC performance but problem is about POE servers which does not able to take specific amount of players and in effect it lead to problems like game screen freezing.
I have changed internet connection speed from 20Mbits/sec to 200Mbits/sec and the game is working much better but still - game (in case of Delirium Mirror + Breaches) is freezing or turning off. However problem does not appear in late night or in the weekends at early mornings whic suggest that everything is about inefficient POE servers.
I have test it on many other games but problem is only with POE (my internet connection is always stable 190Mbits/sec with ping 7m.sec.). I have no idea why POE servers are trying to transfer so much data from/to players from/to server. Becouse of that probobly server is not able to take some much informations from all of those players.
Would make sense, because no matter any setting changes the performance does not change. So server issues it is…