PLS "lower GPU system requirements" settings

Hi there, I would like to ask for something,

More options to lower the graphical fidelity without needing to reduce just the resolution.

Example:
removing unnecessary textures, and some things that are just there to fill the world but don't do anything, as well as disabling "screen shake" by default maybe, why would a view have "screen shake" when viewing a character from above?

And an option on Target framerate at 75fps - 120 fps, which looks a little bit smoother on high-refresh monitors.

I made a picture with a little bit more context on the graphics settings suggestion.
Thanks. :)

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Last bumped on Oct 20, 2023, 11:59:35 AM
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As well as that,
I noticed, that the GPU is the bottleneck while loading into a map,
which is understandable, because of preloading the game assets into the GPU,
but would it maybe be possible to offload some onto the CPU?
Or the Storage Drive/SSD?

I have in LoL and CSGO about 200 FPS sometimes more sometimes less a little bit, with an Intel UHD 770.
Pls, lower GPU requirements and make it more CPU dependent.
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Hmm. I am not sure how much that would really help. Trilinear filtering, for example, barely requires any resources at all, which in turn likely means that disabling it doesn't make your game run faster by any perceivable margin. You could just lower the resolution, maybe? I would make the argument of them not wanting to completely destroy immersion by allowing to lower the graphics settings too much, then again they have the weirdest MTX, so I guess that isn't the reason...

Also, I am a bit confused. You are running a 12th or 13th gen Intel CPU, but no GPU, and try to game? You have supporter packs worth >200 dollars, but can't afford the ~50 bucks or even less for a used GPU? A Radeon RX 470 4GB, or even an RX 460, would be a massive upgrade over your iGPU, those things must be dirt cheap. Or do you not have a PCIe slot available?
Remove Horticrafting station storage limit.
^I'm sure its a laptop, which means upgrading the GPU after buying is incredibly difficult and not terribly cost-effective.

I'd also point out that both CS:GO and LoL are far older and require MUCH less to run...just from a base standpoint. On top of that, PoE is known to already have it's own graphics and running issues from time to time. The integrated card, ram, and cpu is simply not strong enough to run this game at the level you want it to run at.

You could run it in windowed mode, lowest resolution and that would be your best bet.


There's also a ton of missing information in your original post. What size is the screen? Are you running with a monitor? Is any other program running as well? Etc. All of this can affect your performance as well, its not JUST the GPU alone (although the GPU is the major contributing factor).


Also, just some quick research: this particular card is....not great for modern-ish games.

https://www.notebookcheck.net/Intel-UHD-Graphics-770-Alder-Lake-GPU-Benchmarks-and-Specs.633858.0.html

PoE right now is comparable or more taxing than many of the games on this list and the frame rate of these basically never goes above 30. But it at least shows you the magnitude of difference changing the resolution does.
Last edited by jsuslak313#7615 on Jun 23, 2023, 7:14:27 AM
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Char1983 wrote:
Hmm. I am not sure how much that would really help. Trilinear filtering, for example, barely requires any resources at all, which in turn likely means that disabling it doesn't make your game run faster by any perceivable margin. You could just lower the resolution, maybe? I would make the argument of them not wanting to completely destroy immersion by allowing to lower the graphics settings too much, then again they have the weirdest MTX, so I guess that isn't the reason...

Also, I am a bit confused. You are running a 12th or 13th gen Intel CPU, but no GPU, and try to game? You have supporter packs worth >200 dollars, but can't afford the ~50 bucks or even less for a used GPU? A Radeon RX 470 4GB, or even an RX 460, would be a massive upgrade over your iGPU, those things must be dirt cheap. Or do you not have a PCIe slot available?


I am very impressed with your calculations Char1983, as for knowing my CPU type and generally knowing my profile, this shows me that you are an active and well-functioning human. :-)

To answer your concerns, changing "Trilinear filtering" to "Bilinear filtering" / "nearest neighbor" maybe wouldn't help in increasing FPS, but would maybe result in a "cleaner" appearance and less of a "globby pixel mess", since pixels on lower resolutions wouldn't be split.

lowering the resolution makes it somewhat playable, yet, I imagine if POE would have fewer "animations" or generally remove some things, like "rain" in Lioneyes watch, it would not really change to mood too much while increasing performance.
Or maybe turning off other player models in town, or show them as "hooded ones" so GPU requirements would be lower.

As for your concerns with the Graphics settings and hardware I use,
GPU-wise there would be not a problem for me to gain access to one,
which would run the Game at a very reasonable FPS, yet as I am an avid fan of the POE Franchise.
I hoped to try it out on "lower end graphics options" to see if I could recommend this game to other people, who don't have the highest of hardware for a playable experience.

As well as That I am looking right now into "low power gaming", in which not high power GPUs would be required to run the Game, for example, I POE gets further better optimized, maybe we could play it on the Steam-Deck or lower end Desktop machines, that doesn't require High power GPUs, since power costs in the EU are quite high now,
and in the summer running a 200w GPU is not really comfortable in the room 2.

A
Last edited by JeckNoTree#3777 on Jun 23, 2023, 7:48:18 AM
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jsuslak313 wrote:
^I'm sure its a laptop, which means upgrading the GPU after buying is incredibly difficult and not terribly cost-effective.

I'd also point out that both CS:GO and LoL are far older and require MUCH less to run...just from a base standpoint. On top of that, PoE is known to already have it's own graphics and running issues from time to time. The integrated card, ram, and cpu is simply not strong enough to run this game at the level you want it to run at.

You could run it in windowed mode, lowest resolution and that would be your best bet.


There's also a ton of missing information in your original post. What size is the screen? Are you running with a monitor? Is any other program running as well? Etc. All of this can affect your performance as well, its not JUST the GPU alone (although the GPU is the major contributing factor).


Also, just some quick research: this particular card is....not great for modern-ish games.

https://www.notebookcheck.net/Intel-UHD-Graphics-770-Alder-Lake-GPU-Benchmarks-and-Specs.633858.0.html

PoE right now is comparable or more taxing than many of the games on this list and the frame rate of these basically never goes above 30. But it at least shows you the magnitude of difference changing the resolution does.


Thank you for the suggestions jsuslak313.
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Last edited by JeckNoTree#3777 on Jun 23, 2023, 7:47:59 AM
one of the things POE could maybe implement would be maybe, that some effects are "Video-based files on a loop", so the GPU Video Encoder could be used,
seen it in a few games implemented very well (Warframe when mission characters talk for example).
Would free up GPU resources for the actual random in-game events.
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Another idea for a setting that maybe could improve performance without a real visual impact.

reducing the color bitrate, from 32bit, to 24bit or 16bit.

I dare anyone, to try it out with Pictures taken on a camera, to reduce the color bitrate, it really is not very noticeable, unless people are pixel-peeping, on a still picture.
Imagine in a moving game, many game assets would, I imagine look the same.

Thanks for reading if you read to this point, and I am pleased if understood correctly. :)

Spoiler
Reducing "Picture bitrate" reduces filesizes immensely, same as for game assets, I just hope you understand, that I am trying to help, as for, if more people play POE the better is for you and in the end for me, and the Streamers.
Spoiler
It could be either implemented Gameasset-wise (so files are just smaller by default), or with the precompiler which outputs the "game/Video feed", I guess its simpler doing it through the Game assets, since it would also lower the general game size, while, if used by the compiler it might only give a marginal benefit

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csgo is very old game. at least try to compare to CS2....


POE's engine is constantly upgraded...
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Also, this game is not really for Intel onboard graphic....
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