+2 RF sceptre problem

Is there a way to add +1 fire deterministically?



CraftOfExile Import
Spoiler

Item Class: Sceptres
Rarity: Rare
Honour Ram
Platinum Sceptre
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Sceptre
Physical Damage: 51-76
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 11
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Requirements:
Level: 65
Str: 113
Int: 113
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Sockets: R-B-B
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Item Level: 82
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{ Implicit Modifier — Damage, Elemental }
30% increased Elemental Damage (implicit)
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{ Prefix Modifier "Magister's" (Tier: 1) — Caster, Gem }
+1 to Level of all Spell Skill Gems
{ Suffix Modifier "of Dissolution" (Tier: 1) — Damage }
+26(24-26)% to Damage over Time Multiplier (fractured)
{ Master Crafted Suffix Modifier "of Weaponcraft" }
Cannot roll Caster Modifiers — Unscalable Value (crafted)
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Fractured Item
Last bumped on Apr 18, 2023, 8:04:02 PM
Not that I'm aware of though I can certainly be wrong. Here's why I think there isn't:

There are 4 fire prefixes. Cannot Roll Attacks blocks one of them. But that still leaves %Increased Fire and Flat Fire to Spells along with the Flame Shaper's that you want. You can't block caster because that would also block Flame Shaper's. So at best, I see 3 Crafted Mods - Cannot Roll Attacks - (one of the other 2 prefixes) but that still leaves 2 possibilities for Augment/Remove.

I should add, if you want a MUCH MORE (not 100%) deterministic way, you need those 2 mods on a rune dagger base because rune daggers cannot roll %Increased Fire. So you could 3 Crafted Mods - Cannot Roll Attacks - Flat Fire to Spells. Then the aug will guarantee +1 Fire but there is a small chance it removes your +1 all (hence not 100%).
Last edited by TemjinGold#1898 on Apr 18, 2023, 8:33:13 PM

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