Sunblast traps with bow skills

Hi, I was searching if there were any other discussions on this and found this thread:

https://www.pathofexile.com/forum/view-thread/772311/page/1

In it, I note that Mark_GGG said the following:

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Projectile skills in traps do target the enemy that set off the trap. This appears to be working fine and I cannot find any issues with it locally. What setup specifically are you using that you're seeing issues with, and how are you placing the traps? What monsters are setting them off?


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Sunblast makes traps set off their skills when they expire, it doesn't extend their range, and even if it did, it couldn't make them target specific enemies in that case.
The trap has a specific range in which it can detect enemies. If something was in that area, the trap would have already triggered, and thus wouldn't have reached the point of expiring. If nothing's entered that area, then when it expires, there's nothing there for it to detect, and so it can't target anything. That hold true regardl;es of how the range is increased - something is either in the area or isn't, and if they're going off because of sunblast, then there isn't, because if there were they'd already have gone off normally before.


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If set of by a monster, the trap will target that monster - this doesn't guarantee a hit if the monster is moving, but in my experience arrows are fast enough that things don't usually get out of the way. They can still miss from accuracy/evasion, and can hit and pierce through if you have passives or supports giving pierce chance.
I'll get QA to test a copy of your character and see how triggered projectile traps work for them on that.


To summarise, if my understanding is correct, it meant previously Sunblast bow traps will aim their projectiles based on what enemies were detectable in its trigger radius.

However, now that Sunblast has this mod: "Traps cannot be triggered by Enemies", the traps no longer aim at anything, and misses even when thrown at point blank range or in the same general direction. Which makes for embarrassing moments where the same mob just won't get hit even when I spam traps.

Is this intended behaviour? If not, appreciate it if this could be looked at.
Last bumped on Apr 13, 2023, 1:57:29 AM
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