Flicker + Impact (SlayerAscendency) +additional Melee range (?Question?)

So, there is the ascendency "impact" for duelist-slayer and there is also melee range in the skilltree nearby to it.


Now i come up with three questions. :P

( Im using Flickerstrike with an Two handed. )

Is the basic distance to the enemy while flicker and hitting the max range ?
Or am i closer to enemy then max range?

And :

Am i counting closer (and gaining more damage by proximity)
to the enemy by increasing the maximum range and beeing further away to the enemy ?

(cause there isnt more to get then 15% Dmg while beeing close to enemy.
Example: Base distance 1 vs 4 = both 15%+ with +13Range ? )


And :

Is the area/base of beeing close extendet by extra range ?

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+9 Melee strike range by skilltree. Additional +4 by Impact Ascendancy.
28 Range total

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https://www.poewiki.net/wiki/Impact

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Impact:

"It also grants your melee attacks more damage the closer you are to an enemy."

"Deal up to 15% more Melee Damage to Enemies, based on proximity"

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Sry bad english, hope its understandable. (:
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Edit: Just realized by increasing the Number in
PoB> Configuration> ForEffectivDPS> MeleeDistance to enemy < To above 15 its decreasing the DMG
But if I remove the extra range out of the tree, the number that reduces the damage remains 16.

Also found a circle in PoB that showes range.
Last edited by PathOfBTA#1358 on May 5, 2023, 5:51:49 PM
Last bumped on Apr 23, 2023, 8:00:03 AM

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