Ruthless Race - Breaking the Echo Chamber

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DarthSki44 wrote:
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R3b00t wrote:
I hope someone wins to send a very direct message to DiabloSki44.


Lol this doesn't work in reverse. No cares about me, or if I get a message sent.



I only posted it for you to see how that looks. Mostly ridiculous. For somebody no one cares about, you are hellbent on teaching Chris Wilson a "lesson". Why can't you just play that other game you are so hyped about without having to write made-up business predictions and essays about game design that are only centered around your play style? Do you think if your "predictions" would come true, Chris Wilson would have to lay off people and say "I should have listened to that guy that is playing Diablo now. He really knew everything."
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DarthSki44 wrote:
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R3b00t wrote:
I hope someone wins to send a very direct message to DiabloSki44.

This obsession with Ruthless has to be broken imo, and only a player revolt will have a chance to do that. Hopefully that happens, for the games sake. I have my doubts tho.
Who's obsession with ruthless are you talking about?
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
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satanttin wrote:
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DarthSki44 wrote:
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R3b00t wrote:
I hope someone wins to send a very direct message to DiabloSki44.

This obsession with Ruthless has to be broken imo, and only a player revolt will have a chance to do that. Hopefully that happens, for the games sake. I have my doubts tho.
Who's obsession with ruthless are you talking about?


Did you even watch the livestream? Ruthless, which is supposed to be a totally separate, irrelevant side project, took up a disproportionate amount of time.

Clearly the people calling the shots at GGG are pushing Ruthless, when they said they wouldn't. To what ends I don't know, but it's ominous at best.

Edit: In the Crucible FAQ they just posted a bit ago, the actual discription of the Ruthless Boss Event is:

"
We want this event to represent the ultimate challenge in Path of Exile


Just wow.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Last edited by DarthSki44#6905 on Apr 2, 2023, 7:35:32 PM
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ZenJelly wrote:
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Xyel wrote:
Doing something incredibly difficult in an activity almost no one does isn't terribly impressive.

Almost nobody plays ruthless, so almost nobody cares about achievements in it


Steamcharts says that right now there are over 500,000 players in DOTA 2, not even the top game. By comparison of player base almost nobody plays POE so why care about "achievements" in it.

PoE still has about a couple of millions unique players in a league, maybe even more, so that's far from almost nobody.

Ruthless, on the other hand, has low tens of thousands unique players, so few you can count them through poe ninja.


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innervation wrote:
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ZenJelly wrote:
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Xyel wrote:
Doing something incredibly difficult in an activity almost no one does isn't terribly impressive.

Almost nobody plays ruthless, so almost nobody cares about achievements in it


Steamcharts says that right now there are over 500,000 players in DOTA 2, not even the top game. By comparison of player base almost nobody plays POE so why care about "achievements" in it.


Even more than that, the original statement already doesn't stand on its own. Relatively few people played HCSSF, yet for whatever reason we're supposed to pretend like those are 'real' races, and events in other leagues aren't.

HCSSF is still the same game as STrade, or any other non-ruthless mode. Same tools, same drops, same gameplay. HCSSF plays the same as all other non-ruthless modes.

But Ruthless is very different, and plays very differently.
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BurstData wrote:
Imagine for a moment that someone does win the event, even with no other player a close second. GGG will have effectively manufactured another World first Diablo hardcore inferno kill. A moment that most ARPG fans hold in high regard, despite being done in D3.

The upside here could be a huge moment, downside if no one wins is one less content creator unique?

Go to any stream and ask what memory they hold in higher regard. Their world first boss kill or a random SSFHC race win. Finally a race where it's not who can run the script the fastest, but where they actually have to adapt and use the tools in PoE to solve build gaps.

To be clear, I'm not saying this will be 2-3 months of pure hype -

But I'm willing to bet the final boss kill will be immeasurably higher for the community, than a 3-hr "race".





Almost 4 months into the Ruthless league and highest character in both HC variants are lvl 95 & 96. Don't think people will watch streamers leveling in HC in an even slower and more boring mode.

But boss kill may happen anyways . Maybe not in the first week as usual.
This could be watched for a few hours (+ short preparation time) after people finished watching the next boring thing which is the race to 100 in SSFHC.


Only differences are that the character level will be lower (less exp in this game mode) and people will use skills where movement skils are not needed like most ranged abilites and Acdendancy classes that have good anti-CC and maybe dmg mitigation to compensate for the lacking pantheons.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on Apr 3, 2023, 2:34:33 AM
Perhaps everyone up in arms against Ruthless should calm down a little.

Last league was Ruthless beta. It wasn't advertised much, there were no challenge rewards and the league mechanic was meh, especially in Ruthless with reduced drops.
Some people suggested advertising Ruthless a bit more, so people would try it, but since it was the beta, GGG decided against it (wisely, so, I think).
Now the beta is over, they're advertising Ruthless a bit - nothing to get upset or worried about.
GGG will see, when more people try it, if it was a great idea or not.

Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
There are people in this community that:

- did 255 level 100 chars
- ran thousands of uber bosses during one league
- ran the same build for 20 leagues
- have 40/40 or 8/8 since they introduced league totems.
- run the campaign or something in 1h 10 minutes

Literally burning half your neurons during at least one month (two?) of this league to kill the ubers on gear that my failed trader slow-ass would get week one on softcore would get attention for about one day.

Maybe ggg thinks that by making the absolute pinnacle of boredom and masochism of a race would discourage the usual suspects that won all the previous events so an unknown no-lifer would win this time?

Will this be the birth of a new kripparian? Perhaps, but most likely no.

Have fun all you racers!
Second-class poe gamer
This is quite interesting. Who knows, maybe new PoE star will be born, nameless hero becoming god-gamer.
I don't watch streams often (read as functionally never) so my thought on this carries less weight, but I can't imagine watching someone play Ruthless. Playing Ruthless sometimes feels like watching grass grow. Watching someone play Ruthless would feel like watching someone that is watching grass grow. Who is going to tune into those streams for months?

I have to think the time is not worth it, especially if they stream as a living.
Thanks for all the fish!
Last edited by Nubatron#4333 on Apr 3, 2023, 6:34:38 AM
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Nubatron wrote:
I don't watch streams often (read as functionally never) so my thought on this carries less weight, but I can't imagine watching someone play Ruthless. Playing Ruthless sometimes feels like watching grass grow. Watching someone play Ruthless would feel like watching someone that is watching grass grow. Who is going to tune into those streams for months?

I have to think the time is not worth it, especially if they stream as a living.


I would say there is no difference for viewers. Except for the part where a streamer is killing bosses or high-threat content, it is the same. You will watch people slay monsters on maps for days and hours. I would prefer watching ruthless melee gameplay over HH group farming any day. It is up to the person who plays to make the stream interesting and exciting. But that is only my viewer preference.
Last edited by R3b00t#3591 on Apr 3, 2023, 6:45:10 AM

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