is GGG trolling? (New) 25% chance to open nearby Chests when you Cast a Spell

Caster Masteries
ADDED
(New) 25% chance to open nearby Chests when you Cast a Spell

REMOVED
1% increased Spell Damage per 16 Intelligence

please tell me this is just a really bad April Fools joke..

was looking at playing power siphon % increased int stacking next league... this is a bummer.
Last bumped on Apr 1, 2023, 11:48:12 AM
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EdenRage wrote:
Caster Masteries
ADDED
(New) 25% chance to open nearby Chests when you Cast a Spell

REMOVED
1% increased Spell Damage per 16 Intelligence

please tell me this is just a really bad April Fools joke..

was looking at playing power siphon % increased int stacking next league... this is a bummer.


I'm still having a hard time swallowing the comment about picking the 6 best choices for the masteries and they somehow believed that to be true. With very few exceptions, that feels false. The chests being opened is absolutely the +2 Cleave of this league.

I really have a lot of irritation at how they framed things vs. how things actually are.
Thanks for all the fish!
I think Chris gets given a script tbh, some of the masteries are hot but some of them are definitely not and many of the best ones are gone.

Its a little bit like when he inevitably rolls out risk vs reward its like a catchphrase but GGG honestly never balance the two because the rewards are based on maximum risk to begin with... Probably because those are the only types we do once we get rollin
It get's even better considering that thing was actually one of the top 6 choices they could come up with. Just imagine the shit that couldn't make the cut xD
"
Baharoth15 wrote:
It get's even better considering that thing was actually one of the top 6 choices they could come up with. Just imagine the shit that couldn't make the cut xD


Well, considering some of the ones that did not make the cut are better, it's very possible they were quite good. :)
Thanks for all the fish!
I am hoping that this mastery will open locked lab chests/ doors/ heist chests randomly. One can hope... right?
"
roundishcap wrote:
I am hoping that this mastery will open locked lab chests/ doors/ heist chests randomly. One can hope... right?


You're reading way too much into it. It's absolutely what you think it is.
Thanks for all the fish!
All this QOL shit and I still cant log into my hideout. ho fucking ho
-Official Forum Dweller-
-I started the hoho movement-
-Exploit Early - Exploit Often-
-Lost 10%? There goes my week-
-Heist Enjoyer-
"
Baharoth15 wrote:
It get's even better considering that thing was actually one of the top 6 choices they could come up with. Just imagine the shit that couldn't make the cut xD


Elemental Mastery
Added
(New) 25% chance to open nearby Doors when you Cast a Spell

Heist and indoor maps are fixed now ;)
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
I'd pick this mastery. I hope they will add a mastery for opening doors also.

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