Reconsider Concoction Flask Charge Usage

"Poisonous Concoction now Consumes 1 Charge per Projectile Fired from 1 Life Flask, if possible, instead of 2 Charges from 1 Life Flask. It now provides Added Chaos Damage equal to 3% of Flask's Recovery Amount if Charges were consumed from a Life Flask at gem level 1 (unchanged), scaling up to 11% at gem level 20 (previously 9%)."

This change basically kills the skills.

Previous with 9 projectiles: ~6 flask charges consumed per second
Now with 9 projectiles: ~27 flask charges consumed per second
Now with 5 projectives: ~15 flask charges consumed per second

You can regenerate ~5-6 charges per second on life flasks with some reasonable investment (which is like 5 points on the tree).

The skills just won't have any flasks anymore in any prolonged fight, which will make them entirely unplayable, it's not even playable with 5 projectiles and a massive damage loss.

I don't really understand why the skills need to be killed and made even more niche than they already are, basically only playable with very high investment into flask charge recovery.

EDIT: Could you not just make it 0.5 charges per projectile, that seems more reasonable.
Last edited by VaDe255 on Mar 31, 2023, 5:19:53 AM
Last bumped on Mar 31, 2023, 4:26:11 AM
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Pathfinder will be able to sustain this. This is healthy change because PC was abused by racers. Ben had like 2-3 dmg nodes on PC duelist and he was dealing sick amount of dmg. Was that fair? Don't think so
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NasusPodInta wrote:
Pathfinder will be able to sustain this.


no it won't
even with ALL flask charges gained, life flask charge generation, pantheon, masteries, etc... you only generate about 7-8 life flask charges per second. +1 for field medicine.

that is no where near enough to sustain. the only reason the skill did good damage was its main damage scaling is from a life flask, the easiest item to upgrade.

don't balance things around racers.
Healthy change, rolf.
No one is going to play PCOC this league.

It's only playable if you give up 3-4 flask slots and the sustain is still worse than it was before the change and 1 life flask.

It's not a healthy change by any means, it kills the skill.

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