A lot of poe damage skills sucks

I will be in the new league on burning arrow, I will suck from a weak build and drop in less than 2 weeks, like most players now stop playing quickly(the emphasis is on the fact that there have been problems with the game for a couple of years now), there is no balance, like normal def mechanics in all classes. There has always been meta in poe- the most important defense is an attack, but GGG, you decided to fix and fix the damage, and mostly meta remained for enjoyable killing, and I don't like it, I will prefer those skills that I like if they don't normally close the content as before and trade market for me will fail when the meta players already start to farm sirus and elder, and I just opened the t14 maps, I'm a drop, the game has been rolling for a couple of years in dust and is based on fans and not new players, because now you need to either be a meta or a nerd who can find something that is not meta but strong, and they gut the content, and I don't I can, it's unpleasant for me to pick at the guards of the cyrus for 5-10 minutes and die from 2 hits on average and flasks empty always when earlier I had charges for 1 use else.

Poe feels not so much complicated as stuffy, and before I thought it was the best and most developed game, but not now, now it sucks
Last bumped on Mar 28, 2023, 11:33:48 AM
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Wasn't Burning Arrow the most OP skill at the start of the pandemic? Ele Hit was the worst skill but they fixed it. Now it's mediocre again. Every skill will see its golden age.
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jeerinho wrote:
Wasn't Burning Arrow the most OP skill at the start of the pandemic? Ele Hit was the worst skill but they fixed it. Now it's mediocre again. Every skill will see its golden age.

now check ba in poe ninja haha

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