Why no ARPG made melee feel good - part 1: mobility

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raics wrote:
Or they could just have a sane move/attack system. You hold the button with the skill and the character moves around, if something gets close enough they start swinging, it's simple and it works well.

They wouldn't even have to do any major reworks to the skills themselves and it would work well with a controller too. But who knows, maybe it can't be done in their engine for whatever reason.


Sane would be good. Then again we can't get a functional hold key = force stand still.

It's in the game but it only half works. Kinda sad. I honestly don't expect much until PoE2 comes out and the devs actually go back to working on what we're playing.
"Never trust floating women." -Officer Kirac

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