Make Trade Great Again
" Ruthless works because it's not saturated and it only attracts the masochists, opposed to trade that is composed of everything from noobs to RMTrs and in between. "What's wrong" with trade is simple, it doesn't accommodate everyone, just a slice of the pop. Noobs are mostly left sucking their thumbs with current trade and there isn't any other viable option available. Hell, even dealing with some high value trades is annoying as some will outright change the value in the spot and ask for double because they have a sudden "it's worth more than what i've set" idea. The only thing that trade needs to be is reliable enough to cut down the bullshit. An NPC for trade while you're online is the best compromise. Ruthless should be [Removed by Support]. Last edited by AdRonZh3Ro#4713 on Feb 20, 2023, 5:25:32 PM
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" GGG, I'd pay $100 for this. Give us 1 for free, and make us pay per tab past that. |
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" It's annoying for both parties. As someone who does do the 10c trades, it's annoying to drop out of your map or whatever and then not get the trade because the person has messaged 50 other ppl, to combat the original problem. Edit: remember when maps were actually hard to solo-self-find? Last edited by xSTGx#4066 on Feb 20, 2023, 11:50:59 PM
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Please read the trade manifesto for why the current system is as it is.
https://www.pathofexile.com/forum/view-thread/2025870 Yes, it is still current. " What you ask for will not happen. Last edited by Cyzax#3287 on Feb 21, 2023, 8:08:08 AM
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"Great AGAIN"?
Was it ever good though? Let alone great? It's better than Diablo II trade system which is as rudimentary as it can humanly get. D2 trading is basically stone age of trading - only merch for merch, items don't stack at all, tiny inventory. POE is a slight step up with functional currency - stacking, but not high enough. I would just implement trade gold at this point. It's laughably easy to do. Put a vendor in there that sells 1 gold coin for 1 chaos orb. And 1 chaos orb for 1 gold coin too. 1:1 exchange. Gold occupies 1 inventory space and stacks up to 50,000. This alone would make trading much easier. Or even better. Change chaos orb stack size to 50,000. Same effect. Last edited by Esubane#6099 on Feb 21, 2023, 10:12:14 AM
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i m from the camp that would like auto trade.
as long as you're online, any item that you list with a buyout price should be auto traded if someone wants it and has the currency. playing sanctum, its freaking distracting getting messages from players who want to buy my stuff. i dont blame them, truly. i blame the system. (looks at GGG). sanctum is the most engaging league mechanic i've ever enjoyed in my decade of POEing. one reason GGG made trading difficult was so we play the game more. ironically as it is now, its making me play the game less. when i have a huge bulk of currency i want to offload. i need to just stand like an idiot in my HO, while trading with 5-7 people before i run out of currency and resume trading. even then i would want to log out for a minute or two to avoid players spamming me for items that no longer exist. [Removed by Support]
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To respond to a few comments in no particular order.
I dont personally support offline trade. That is a clear breach of GGG's manifesto, and would make the market WAY too saturated with everything. I don't want the addition of gold. I hate gold as a currency base. I agree that the current implementation of trading in POE is so unfun that it makes me less interested in mapping and playing. Because I know at a certain point I need to trade to craft or trade to upgrade, but it sucks so much that it makes me quit if i think it will take too much effort. Further on the original idea, I dont think a hideout vendor is against the manifesto. - Maybe limit the trade vendor to a single inventory size. - Maybe have a limit of how many trades The vendor can perform each day (or have it refresh with something like kirac's missions) - Or maybe have it only function for special tabs. This could deal with maps, fragments, currency, even uniques because you can only have one of each unique in there at a time. - Or have him take a % cut of every trades (or when you withdraw your earnings) - Maybe, like expedition masters, he needs a special currency to function. There are so many ways to fine tune an idea like this. I think it's inevitable that we get change, and I just want it sooner rather than after people find a new game that fills the gameplay and character building needs but just has better UX. Last edited by bowen87#1361 on Feb 21, 2023, 2:23:08 PM
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This is a refreshing and well thought idea, I like it how it is proposed. This vendor NPC could be limited to a few tabs at times, like you can select up to 3 tabs to be sold by him and the rest would remain as your regular premium tabs that you need to leave map and conduct the trade yourself. That would make so that you can list all the cheap stuff that you dont really wanna leave map for it with him and the really juicy stuff you can trade and chek yourself.
Since for it to work the player needed to be online, inviting and everything, I think its a great "meet me half way" type of solution for those who want an auto trade system and GGG trade site experience. I would def use this for the cheap items and for small currency trades (like alts and etc), because I often get over 5k chaos/alts/jewellers in my tab just out of lazyness to trade them with other ppl for like 10 inventory of clicks. Not worth my time or my wrist |
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+1 from me.
anything along these lines would be better than what it is now. |
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