BloodBond - Blood Offering Buff / Rework
The Bloodbond unique grants the exclusive Blood Offering skill.
This skill serves no purpose in its current state. There is no reasonable reason for this offering to ever be chosen over any of the other 3, and the unique isn't worth using in and of itself let alone alongside Leash of Oblation to have all 4 existing offering skills. The most immediate buff that can be applied to this skill would be to have the damage increase granted to minions also scale by the number of corpses consumed. This would immediately make the skill itself of some value to use, as each corpse would add a 50% damage increase. Next two further potential buffs. 1) The body armour causes offering skills to consume a greater number of corpses than normal and increase other offering effects. 2) Blood Offering alone consumes a greater number of corpses than normal. ~ Alternatively ~ Bloodbond causes offering skills to become enhanced with Blood, adding the effects (and life sacrifice) of Blood Offering onto any offering used and cause offerings to consume more corpses than normal while increasing the potency based on number of corpses used. State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084 State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 Last bumped on Feb 10, 2023, 10:46:53 PM
This thread has been automatically archived. Replies are disabled.
|
![]() |