Can we have beyond continuation after the Boss spawns?

This is still a terrible designed mechanic.

Investing anything into beyond is completely useless as you have such a high chance to spawn the boss early.

GGG, please re-design this.
Beyond really needs this. It’s so unsatisfying in its current state.
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IrishRoyal wrote:
GGG, can we get some feedback on this please.

It's terrible to invest into a mechanic that can be terminated in the first few seconds of the map.


The silence is feedback. Every patch that goes by with no changes is feedback that its either exactly how they want it, or low priority on their change list.

I agree it's unsatisfying but I think you're setting yourself up for a let-down if you think its going back to the way Beyond worked. They reshaped the way it works specifically so that they wouldn't have to balance drops around Nem3 farming scenarios where players were putting 2x-3x the monsters in their maps with 'this one weird trick'.

I presume you have all tried this, but have you unspecced the Torn Veil notable on the tree? That should help a little bit in delaying boss spawn.

But there's hope with these new keystones coming out, maybe the Keystone will be just what you're looking for.

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