Arctic Armor and Cloak of Flame Interaction



you can see the arctic armor gem in the gloves, plz explain how this interacts. it's another vague mechanic that leaves teh player guessing
I don't understand what you feel is vague? The cloak specifically says 20% of the physical damage you would take you instead take as fire damage, and Arctic armour explicitly subtracts from the amount of fire (and physical) damage you take. If you would take some physical damage, you instead take some physical and some fire, and both those values are subtracted from by arctic armour.
yep pretty straight forward to me
It's vague because you don't know which order this is happening in. If the cloak goes first then arctic armor can reduce the converted damage to 0. If the gem goes first then you end up taking the converted damage anyway.

Most other games don't have to explain this sort of thing because they display damage numbers on the screen. This is something they did back in Secret of Mana days, why it's not present in such a complex game I don't know. Don't you want players to understand what their equipment changes and passive changes are doing without having to do research on a wiki?

If damage numbers displayed overhead I could have seen with my own eyes which order it was occuring in. "Oh fire damage went from 17 to 0 with arctic armor, therefore arctic armor is going second"

thanks for replying!

http://www.pathofexile.com/forum/view-thread/319668
um hm o_O
This combination of arctic armor and cloak of flames is something I thought of a few weeks ago...it seems very strong and I'm using it right now with my Incinerate witch. You can reduce a lot of damage with this.

Basically, if you take a physical attack, 20% of it will be converted to fire, and then reduced further (lets say for now, 75%) by fire resist. The left over fire damage after resists, will get subtracted by Arctic Armor and in most cases, that will be negated completely.

The remaining 80% damage that is still physical, will also get substracted by Arctic Armor. It's great.

With maxed Arctic Armor and Inner Force, I think you can reduce about 250+ damage from fire and physical (each).
Last edited by Emil_kof#7098 on Apr 15, 2013, 2:56:40 PM
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BearCares wrote:
It's vague because you don't know which order this is happening in. If the cloak goes first then arctic armor can reduce the converted damage to 0. If the gem goes first then you end up taking the converted damage anyway.

Most other games don't have to explain this sort of thing because they display damage numbers on the screen. This is something they did back in Secret of Mana days, why it's not present in such a complex game I don't know. Don't you want players to understand what their equipment changes and passive changes are doing without having to do research on a wiki?

If damage numbers displayed overhead I could have seen with my own eyes which order it was occuring in. "Oh fire damage went from 17 to 0 with arctic armor, therefore arctic armor is going second"

thanks for replying!



Isn't the order always "calculate conversions based on base" then "apply increased modifiers and other effects"?
Is this something they explain to you on the wiki? Sorry I didn't do such extensive research. aka it's vague. Just like item levels. Invisible arbitrary item levels determining arbitrary amounts of sockets per item. Vague.

Not impossible to understand. Just vague.

Sort of like when you get a quality gem and you don't really know what the quality is modifying unless you've happened to commit that particular gems base stats to memory and not misremembered a single thing. Vague.
Not vague. Information is not there. Experiment and find out...

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