Uber bosses needs more phases to prevent glass cannon builds killing them instantly

IMO the problem is really just the amount of damage you can achieve in this game.

Like if you think about Diablo 3, one of things I hated and I think a lot of people agree, is the over inflated damage and hp going in to the millions and just generally being insane.

Well POE has kept it good with the health pool being reasonable amounts like 4-6k hp being viable.

But the damage numbers are out of control and don't match the same logic, so I feel like the way they think to balance things just doesn't fall together right.

I never really wanted to see the phrase "DPS" and the word "millions" even exist in the same sentence in this game but hey, it's what we got
Last edited by Fraktal_#5973 on Feb 18, 2023, 2:04:41 PM

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