Why I have no more armor stat in guardian map?

Is this a known thing or a bug?

Found out that my 18-20k armor stat disapear in guardian maps...and since I selected the (Divine shield) passive I couldn't regen even 1 of my 8k energy shield. (wich normaly recharge at 2.7k/sec).

Nothing on the map stats that indicates that I cannot regen life or shield.

This happens in ALL guardian maps, wich makes it impossible to kill the guardian since I use a coc melee build.

I tried google but found nothing.

Last bumped on Jan 12, 2023, 6:04:21 PM
look at the map mods...

there are a few of them that will shred your armour down. Also could be eldritch altars if you don't bother to read.
The Elditch altar downside with "Player gains: -3000 armour/evasion" deducts from your armour before %increased/%more modifiers are applied.

If that modifier were doubled due to "Wrath of the Cosmos" (altar had 2 upsides), or combined with map modifiers such as "60% reduced effect of non-curse auras" (gutting Determination effect, especially with increased effect of modifier atlas passives), that could immediately drop you to 0 base armour.
"
Jadian wrote:
The Elditch altar downside with "Player gains: -3000 armour/evasion" deducts from your armour before %increased/%more modifiers are applied.

If that modifier were doubled due to "Wrath of the Cosmos" (altar had 2 upsides), or combined with map modifiers such as "60% reduced effect of non-curse auras" (gutting Determination effect, especially with increased effect of modifier atlas passives), that could immediately drop you to 0 base armour.


I'll be carefull with the eldritch. Thanks guys!

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