Cursed Ground limit breaks after spamming
![]() After spamming the curse for a while, the maximum 1 cursed ground limit breaks, and the game no longer removes old cursed ground when a new one is created, this problem is temporarily fixed after moving to a new instance but will reappear after spam again. This is breaking my build that relies on cursed ground removing the curses, please fix it. Last bumped on Jan 8, 2023, 1:17:31 PM
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Looks like it has something to do with my totem setup, I have hexblast totem, and it happens when I use the curse when my totems are fighting.
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bump
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Got the same here, the more you use the totems the more cursed grounds it lets you have.
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thanks for your report, I'll pass this on.
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