Ruthless atlas tree feedback
I didnt care for Sanctum so figured i would try ruthless and just ignore it
its been more enjoyable that expected level 75 working on maps now and i go to take shaping the skies and see the 15% phys as extra light then look at the other nodes like it and their added dmg mods etc wtf GGG i mean really i get it its supposed to be harder but thats just.... a real dick move really puts a scour taste in my mouth for the whole experience now i dont mind less drops, no supports, no auras, less maps, less gear longer grind thats fine when im in the mood that just feels like a "fuck you" to players in a mode that already starves us for everything already just mean.... (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س Last bumped on Dec 26, 2022, 9:59:44 PM
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I'm fine with it though, just would be nice to have a bit better map drop chance. Maybe up few %, or maybe up small nodes from 1% to 1.25%
Last edited by minareth#4327 on Dec 24, 2022, 10:39:18 AM
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I don't think it should be an atlas node thing. The problem is for Ruthless. If one changed the atlas nodes then it would impact everyone. Perhaps better would be a flat plus to map drops for Ruthless? Just raise the floor a little bit for Ruthless specifically.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Just a note. We have a different atlas tree for ruthless. So changes to nodes for ruthless atlas tree affect only ruthless, if I understand correctly.
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" yes which is why i dont feel this is right they already make it very punishing (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س
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" That's a good correction. Thank you. I agree that making maps sustainable for Ruthless is an area of Ruthless that needs to be improved somehow. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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For Ruthless:
My Suggestion: Once you complete a map you should be able to repeat it with no buffs at no cost. All you would have to do is open up the atlas, click on the completed map and it will open up the map for you to play. Currently getting maps is a problem and is discouraging. |
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Perhaps another option would be to somehow get more missions from Commander Kirac?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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