Growing Hordes Atlas Node Incorrect Pack Size
![]() This shows 5%/10%/15%/20% However, it's not giving that much the only one working is Rusted Scarabs the number the other ones are given is 7%/10%/15%. " Last edited by Cpfuzzy#1639 on Dec 16, 2022, 2:20:13 PM Last bumped on Dec 17, 2022, 1:40:19 PM
This thread has been automatically archived. Replies are disabled.
|
![]() |
Hoping this can be fixed.
|
![]() |
The "increased effect of Mods on your Map" Nodes also dont work with Growing Hordes right now.
I got all those nodes (30% increased effect) so it should be 6.5% packsize per rusted Scarab and 13% polished but its giving 5% and 7% atm. |
![]() |
" I'll throw your findings in the top post at a quote good find hopefully we can get a statement about wether or not it's a visual bug or it's supposed to be like this. |
![]() |
Is any available GGG Staff able to say if this is a visual bug or not? as these values are incorrect when running the map itself.
|
![]() |
I tested this with a normal Map. A polished Scarab does grant 7% instead of the said 10%.
|
![]() |
"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
"Your mother was a hamster and your father smelt of elderberries!" |
![]() |
" I pretty sure its not a visual Bug. I did some testing with harvest rares since when u have +100% packsize ur harvest tier 3 rares alwas double. When ur running like 90% packsize each rare has a 90% chance of doubling. So u run a Setup that should put u at 100%+ packsize but u only get like 89% due to polished scarabs being 7%. Then u open a plant and if the Tier 3 rare doesnt double u know its rly 89% and not just visual. I ran 16 Maps with guilded Scarabs after (100%+ packsize) and the Tier 3 Rare double every single time. |
![]() |