Inconsistent Audio Routing

I use a Wave Link microphone, so my audio is routed via Wave Link software.

Within that software it sets up a virtual input for Game audio. As of Sanctum release, Path of Exile won't use that channel. I've set it within game, I've set it within Windows sound settings, but 95% of the time the game doesn't honor it (if that input is Muted for example, game audio still plays).

Multiple other games work, currently it's only POE that is not working reliably.
Last bumped on Sep 11, 2023, 4:56:44 AM
Same issue here. Most other games work just fine.

But POE doesn't seem to care which channel is selected within the game menu or in windows. It just plays the sound through whichever channel the game seems to find first. Very frustrating.

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