Totems Taunt not working in Sanctum as of 12/12/2022
As of yesterday, running EA Ballista Totems in Sanctum with the Totem Mastery "Totems Taunt Enemies around them for 1 second when summoned" worked as expected in Sanctum - the guards attacked the totems allowing you to run around and dodge them. This worked for the first 2 days of league without a problem.
Logged in today and suddenly the guards are completely ignoring totems and chasing the player, absolutely ignoring the taunt feature completely. No patch notes mentioning this, no changes noted. I hope this isn't intentional? Last bumped on Dec 30, 2022, 3:24:39 PM
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it's working for me, altough i'm on standard league :/
d:-D*
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This is still not working, especially on the guards that flicker do the frontal. Bladedancer or something?
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Bump, Decoy totem taunt doesn't work.
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Still not working with either Decoy Totem or the totem mastery as of 2022/12/19.
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Still no taunt and no tag that says they are immune to taunt, 12/27
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I believe the guards can only partially be taunted from my testing; like the basic attacks and stuff. the non-unique fodder looks to be able to be always taunted, but the unique guards, only their basic attacks it seems
Probably the same as stuff like pinnacle bosses? Mechanic Misconception:
Are your minions "randomly dying"? Do you have the Fleshcrafter unique equipped? If you answered "Yes" to both of these, high chance is that your minions have over 50% chaos resistance, converting 100% of their HP into ES, killing them. |
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Bump, guess we won't get a response to this lol
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" there isn't any garentee for a GGG response for bug reports, so if you want that, then properly twitter or Redit is a better forum. However they claim that they read all posts...... |
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