Totems Taunt not working in Sanctum as of 12/12/2022

As of yesterday, running EA Ballista Totems in Sanctum with the Totem Mastery "Totems Taunt Enemies around them for 1 second when summoned" worked as expected in Sanctum - the guards attacked the totems allowing you to run around and dodge them. This worked for the first 2 days of league without a problem.

Logged in today and suddenly the guards are completely ignoring totems and chasing the player, absolutely ignoring the taunt feature completely.

No patch notes mentioning this, no changes noted. I hope this isn't intentional?
Last bumped on Dec 30, 2022, 3:24:39 PM
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it's working for me, altough i'm on standard league :/
d:-D*
This is still not working, especially on the guards that flicker do the frontal. Bladedancer or something?
Bump, Decoy totem taunt doesn't work.
Still not working with either Decoy Totem or the totem mastery as of 2022/12/19.
Still no taunt and no tag that says they are immune to taunt, 12/27
I believe the guards can only partially be taunted from my testing; like the basic attacks and stuff. the non-unique fodder looks to be able to be always taunted, but the unique guards, only their basic attacks it seems
Probably the same as stuff like pinnacle bosses?
Mechanic Misconception:

Are your minions "randomly dying"? Do you have the Fleshcrafter unique equipped?
If you answered "Yes" to both of these, high chance is that your minions have over 50% chaos resistance, converting 100% of their HP into ES, killing them.
Bump, guess we won't get a response to this lol
"
Awisp wrote:
Bump, guess we won't get a response to this lol


there isn't any garentee for a GGG response for bug reports, so if you want that, then properly twitter or Redit is a better forum.
However they claim that they read all posts......

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