Please Reconsider Monster Elemental Resistance Icons
The recently spoiled Monster Elemental Resistance Icons are a great idea but in my opinion are poorly executed.
Firstly, red is a color that draws the eye and notifies of danger. A monster being WEAKER to my attacks is not danger I want my eyes drawn to. Secondly, completely coloring the full icon red completely ruins the "at a glance" legibility of the icon. My recommendation: Have only the outer "double ring" of the icon change color to indicate "negative" or "positive" resistance. - You can use red for positive resistance, indicating the player needs to watch out for that. - You can use green for negative resistance, indicating the player is good to go for damage of that type. - You can then leave the inner elemental symbols their same respective elemental colors, though I do feel like cold should be a tad more blue in case you do similar with physical as grey. Edit: It was brought to my attention that this problem received a bit of attention on twitter, specifically in regards to color-blindness. While I definitely think that itself is a huge problem, this post is specifically addressing the fact that they're bad even for those who have no vision impairments. In addition to what I suggest above, I definitely think a solution similar to the "up triangle/down triangle" shape coupled with the "positive res on the left/negative res on the right" should be implemented for those with issues in color discernment. Last edited by Cabledragon#2599 on Dec 7, 2022, 12:37:27 PM Last bumped on Dec 7, 2022, 1:02:30 PM
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poe is like a "marriage gone wrong", first they stayed purist and didn't invite everybody. but then they had to invite the healthbars.
and when they invite the healthbars they also had to invite the joysticks. well, the consoleros will be pissed if they didn't get invites with the joysticks! and, uhm, what about the healthbar's cousin? if we invite the healthbars, we also have to invite the resistance icons!! -- it's only if you watch the trailers, then you get the immersion and purist impression of a really amazing game and how it should be. yeah, never trust the advertisements age and treachery will triumph over youth and skill!
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