Using Divine Orb on Legacy Bringer of Rain does not update the stats/description of BoR
" The issue here isn't that old patch notes supersede new ones, but that patch notes are cumulative, not absolute. Patch notes list changes made since the previous patch, not since some arbitrary point in the past such as the game's first alpha release well over ten years ago, or the first public release, or 1.0.0 or 3.0.0 or any other reference point. Patch notes cannot possible encompass every change ever made or they would be utterly useless for players and a nightmare to maintain - easily encompassing thousands upon thousands of pages. Historically, the regular behaviour has been that a Divine Orb will never grant new modifiers on changed unique items, only update values if those where changed and removing old modifiers that are no longer on the new version of the item. Typically a bad deal in many cases. You just got caught in a situation that rarely occurs, you used a Divine Orb on an item where players typically just buy a new one, it was a fairly old item that had undergone more than one revision, and you weren't aware of the behaviour in this case. |
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" Well, this is in line with what I expect to happen and what was supposed to happen (i.e an update to the values, no adding or removing of mods), but apparently the very old version of BoR happens to have another different set of codes which is unaffected by divine orbs, which clearly the 3.19 patch has mislead me into thinking that all existing BoR should be able to be divined into. " Yup, you pretty much summed up what happened here. From the way the 3.19 patch notes was phrased for BoR changes, it seems like GGG disregarded the very old version BoR since only a very small minority of players own it, they assumed that most people who owns an Alt Art BoR would have quit the game by now, and even those who own one would be unlikely to divine orb it, and even those who divined one will unlikely/can’t be bothered to talk about it, and unfortunately I just happened to be the one singular player who chose to bring this up. |
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" The unique is one of those that buy a new one is cheaper than using a Divine Orb. You pic show it became a meme that it is specifically the unrollable variant that cap at level 6/12 for the two gems but the third gem is increase to 30 This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
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For AA
nope people would not use them in build anyway GGG do changed the bow mod to match the current two-handed value anyway (it was one-handed mod, and then introduced its own bow only mod progression, then just using two-handed mod; it is those bow-specific legacy mods got buffed to two-handed value), so that if way too many people complain it, it has potential to have dev attention to fix this issue and raise the mod value in those "cripple" mods This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
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" Yup, advance mod view did not show what can be rolled with divine and unfortunately I ended up with those stats after the divine, with the 2 stats being unrolled. It was quite a disappointment to see it happening (not that it would be any useable with or without the changes but still disappointed to see that happening), the level 6 and 12 supports are such a joke Last edited by TheBoizZ#0864 on Oct 29, 2022, 3:42:16 AM
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" Nope. Rollable version is show as 18 (30). If it did not show, usually don't use divine orb (except Death's Opus somehow did not show it can be divined into +3 instead) ![]() You "can" refuse to believe it is the crippled version and divine it (or aka consume the orb and do nothin) instead This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
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Also, seems GGG knew this before so that the relic version do able to divine to 30. (at the cost of reduce block chance)
Since Divine is very expensive so that does not need cripple mod to deter people to divine item (or make legacy item worse, as the 18 18 18 version now a worse version not better version than 18 12 6) This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
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" Interesting, I thought I actually remembered to check advance mod view before rolling and I was very sure as well but now after seeing your screenshot, I am starting to doubt myself… sadly I do not have another alt art BoR to check it again. I might have been a dumb dumb myself if I really did not check with advance mod view. But I really like how you straight up point out that it is possible that there may be other scenarios (i.e Death Opus) which the advance mod view does not reflect the rollable mods correctly lol. Last edited by TheBoizZ#0864 on Oct 29, 2022, 9:08:47 AM
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" I don’t think that the 18 12 6 is better in any way, Other than the 9 additional block chance, it is literally worse for every other rollable mod values. Block chance might be decent at one point but sadly it is kind of mediocre now. Anyway, BoR is currently a meme unique that should never be used in its current state due to how underwhelming it is now. Losing a chest armour is too big of a deal which can never be justifiable with the current state of BoR. Last edited by TheBoizZ#0864 on Oct 29, 2022, 8:42:14 AM
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What i mean is, the dev designed the cripple mods levels 12 6 so that at that time (version 1.1.0), owner of legacy item at that time would only lose the max life roll but not also the gem level if they use Divine Orb on it. Or other reason that they decided to implement the nerf that way.
But since it has been buffed to 30 30 30 . So that it is funny that the dev does not revert the change in 3.5. It do have some sense that prevent people to divine the item to flood the market by just flipping 18 12 6 Bringer of Rain to the market during 3.5. But not in 3.19 which Divine is expensive. But i guess dev only fix it if only a lot of people complain it , just like bow mod This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong? quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature Last edited by neohongkong#0222 on Oct 29, 2022, 8:15:05 PM
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