Loot goblins in content where they feel like crap to find.
So I've done most of the grind challenges, and got one major issue with loot goblins of vision aka The god touched mobs.
That is the feeling you get when you run into one of them, in areas where you have zero control over the quant/iir in the zone. Some areas are worse than other but it still really sucks to know that you could have gotten so much more from that mob. These areas are: 1. Abyssal depths 2. Delve 3. Blighted maps 4. The Lab 5. Breach stones 6. hideout investigations There are prob. More but these locations have infuriated me the most. Killing 2 god touched mobs in a pumped blight map, and get nothing from it is the worst feeling ever. So for me this locked me into doing content where I would get the most out of these mobs, and simply stay away from the rest, be cause it's simply not worth the little time I have. Last bumped on Oct 4, 2022, 8:43:05 AM
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" I would personally settle with them having immortal phase(s) at a % of life lost and maybe a voice line when you encounter them as a trigger. They just die too fast before you can prepare to maximize the encounter. And that's only if they intend to keep the reward structure as is. Thanks for all the fish!
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I killed a zombie in act 1 and it could have droped a mirror, if i had 1% more item quant.
It was the worst feeling ever. Q.Q |
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