eldritch currency farming is a pita

could you please get rid of those 9(!!!) useless and annoying 0.2% implicit eldritch modifier nodes? Lit(t)erally nobody likes them. The odds of a good base having good rolls and a good eldritch implicit are ZERO! stop making us beleive that sifting through garbage is fun.

and maybe make (exarch) altars more reliable? make them spawn after certain amount of monsters killed and maybe between 3-5 (also make them usable, bc the basic currency drop is just an insult like the whetstone lootsplotion)

i had runs (over 5 maps), where i drop more ichor than ember. in an exarch map. sometimes no altars spawned, or just at the end of the map, with 20 more monsters to go. 7 maps in a row I had minions drop basic currency. wow. so i have to go back to picking up single orbs of transmutation?

Maybe I am the first one to complain about this, but again it feels like a lazy design. The atlas passives, the random altar spawns. I want to have at least something semi reliable, without being the victim of RNGesus' moodswings. a one-off, two-off, yeah maybe. but not a 7 or 10 off. RNG also always means the range of rng. please narrow it down bc I've burnt out from its 'unhinged' wide range.

thanks and see ya
Last edited by Draethorian123#0716 on Sep 20, 2022, 8:49:33 PM
Last bumped on Sep 20, 2022, 8:47:48 PM
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