Unique Map Drops are FAR too rare
I got to 100 this league, granted 99>100 was in 5 ways and have a couple other characters and I did not get a single putrid cloister or cowards trial map to drop.
And its not like I didn't die and lose progress for XP along the way, I did the atlas grind, with at least 2000 of them being with the unique map droprate nodes allocated. With the +2 level of unique maps being available on the atlas tree it seems kinda weird to make them so absurdly rare you could never get any value out of it. I'm not sure what changed, but in the past I could get anywhere from 5-10 min going to mid to high 90s of each. There are over twice as many cortexs listed then cowards? Why? Something is clearly wrong with unique map droprates, when even spec into the only nodes in the tree that can boost it doesn't enable you to get them. For anyone suggesting using kirc and scouting reports, thats an option for completion, but it doesnt enable rotations, it doesn't enable atlas tree stuff to work on it, ect. Fix unique map drop rates! https://youtu.be/T9kygXtkh10?t=285 FeelsBadMan Remove MF from POE, make juiced map the new MF. Last bumped on Dec 3, 2022, 9:24:53 PM
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No one cares?
https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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pretty sure the drops are so rare because they are so super easy to get from kirac missions. I'm only just getting into yellow maps and I've ran 6 different unique maps through kirac already
Also, not sure how but I dropped a t10 cair blaidd from a white map at some point as well. The last time I've had a Coward's Trial actually drop was....idk maybe 2 or 3 years ago? Last edited by jsuslak313#7615 on Sep 24, 2022, 1:20:46 PM
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But that defeats the purpose of the +2 node on the tree as well. I rather them drop more frequently and remove them from kirc.
https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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it doesnt defeat the purpose of the +2 at all...you just want mass amounts of unique maps. Even if you drop a single unique map in your entire league play, but it benefits from the +2, then it has successfully fulfilled its purpose...
fulfilling its purpose vs. being useful are very different lol. And lets be honest: all unique maps are pretty much a big wad of useless. The +2 allows every single unique map in the game access to coward's trial level of crafting bases. That's pretty uber powerful for a unique map player. Doesn't matter how often they drop when you can buy them for cheap and instantly make oodles of profit with a single tree node and good game knowledge. Kirac exists to complete the atlas, pretty much for no other reason. The atlas passive tree exists to customize of profitize your playstyle. So if you want to play and hoard and buy tons of unique maps and sell ilvl 86 bases, then that +2 node is the ONLY way to go. Otherwise you are stuck with only 1 unique map. IMO it has one of the most extreme payoffs out of any node on the entire atlas passive tree. Last edited by jsuslak313#7615 on Sep 24, 2022, 2:10:36 PM
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" Lol what a joke, the node already gives you nothing for regular maps which is 99.99% of the content you do. The node needs to be buffed if unique maps are going to be so absurdly rare. I'm not sure when the change was, but 2 leagues ago the rate of unique maps was actually fine, something changed either this patch or last patch to demolish the drop rate. 86 bases can come from more then just that node. You can roll boxes for + levels, certain rewards like div cards, ect all can give higher tier rewards. The issue is there are so few unique maps on the market that it inflates the value of them. There shouldn't be 3 times as many cortexes listed as cowards trial maps. Regardless there isn't a reason for unique maps to be so rare. They are already less profitable then other strategies. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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dude what are you even talking about....
There are hundreds of poorjoys, hundreds of maelstroms, etc etc. And they cost practically nothing. You are only looking at the most popular, most played, most profitable unique maps. OF COURSE they are going to be expensive! Supply and demand + expected output. Also, there are hundreds of BOTH cortex and t16 cowards trial on the market. Where is this low number you are talking about? Cortex maps are naturally less rare because there are nodes on the atlas tree that buff their drop rate... Take that +2node, and now its not just Cowards Trial that gives you ilvl 86 bases. ALL unique maps have value all of a sudden. every rare monster is 86 and drops ilvl 86 bases. There is not a single other farming method besides delve that gives you that consistent and abundant amount of high ilvl bases to work with. Unique drops across the board were nerfed this league. Obviously this affects unique map drops too. Last edited by jsuslak313#7615 on Sep 24, 2022, 2:33:57 PM
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" And there are 3 times as many cortex, which is a rare map as there are cowards trials....at least when I made this post. Cortex is consumed to do feared fights, cowards trial is an XP and bases map and has a level 100 unique at the end. " Endgame bosses? Div cards? Rolling boxes for +level. Lab chest even can IIRC, the empowered ones I think. " That my point, it absolutely shouldn't affect unique maps at all. I rather have too many unique maps drop that I don't feel like running them. Then not see a single fucking cowards trial or putrid closter all league long. Its not like I haven't play a lot either. I got to 99 without any power leveling. I got another character in mid 90s too. AND best of all I even spec'd the only nodes in the tree that I can to increase the droprate of them and I got 0. I checked poe antiquary (lets you check previous league pricing based on data), cowards trial is twice as expensive in this league as it was in those and the only reason could be rarity. I'm not sure why you are defending the changes. Unique droprate of items being nerfed in order to make them more power and special is vastly different then making unique maps rarer as a side effect. Its not like they suddenly made those maps any better or the nodes in the tree any better then in the past. It is just directly worst then before with no explanation other then people saying "but uniques are rarer" That historically hasn't mattered that much for unique maps and it shouldn't have an impact on normal gameplay. Give me the 5-10 of these maps I get on leagues i only play for a couple weeks. Unless you have more experience then you are leading onto, then I'm not even sure why you are trying to defend this as being acceptable. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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1) I explained why cortex is more common on the market. There's also the fact that Cortex maps are more valuable and sell far faster than Coward's Trial maps, which means more sellers farming them.
2) Bosses take a unique build to farm, so sure you can farm bosses and get bases + other great items. But for mappers, the unique map route is decently profitable. Rolling boxes and div cards are nowhere near (not even CLOSE) the consistency of general mapping, which is what I said. Not that there aren't other options, but that there aren't other options as abundant. 3) You are only looking at 1/2 of the argument. The unique drop rate wasn't changed solely to increase the power of the uniques themselves. It was also because GGG felt that uniques were dropping too often (which I personally agree with). It's not really all that unique if 100 drop in a single map...And duh maps should be affected, they are also uniques. Why should they have a separate rule? 4) PoE Antiquary: now this really shows the problem with this argument and why we won't really make any progress arguing back and forth. There are SO MANY other variables that go into the "value" of items this league. Currency shifts, lower currency drops overall, different popular farming styles, fractured bases raining down from mobs, etc. ALL of these factors have an effect on the price of maps, its not simply "rarity". If that were the case, exalt orbs would have the same value as last league since their rarity hasn't changed one bit. Honestly what this all boils down to is you just happen to have felt the lack of unique drops in terms of cloisters and cowards trials. That's a shame but it doesn't point to anything wrong with drops. Your argument centers around wanting more value out of the +2 which you can get if you run any other unique map as well. And, not discounting your own experience, but I pointed out that I haven't dropped a single Coward's Trial in YEARS of playtime. It happens... |
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Another source: Rin in research drops unique maps too. But research is usually the most coveted/crowded so "no one" does that I guess...
No wonder it's lost, it's in the middle of the jungle!
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