Not able to keep mobs at 1 hp

Hi Team,

I am trying to make a build that will lower the mobs to 1h so my brother could come and cull/kill on his mf.

the character is using Lighting arrow as a skill. I have the Southbound gloves equipped.

i am cancelling the freeze ignites freeze with the amulet Leadership's Price.
i am cancelling the bleeds and poisons with the jewel Golden Rule.

Somehow the mobs die... the odd part is that they stay at 1 hp for like 2 or 3 hits more after getting there. I checked my build and there are no sources of damage that should kill them.

i even tried socketing blood lust into the links thinking there might be something wrong with the bleeds getting reflected back at me but the mobs kept dying.

i also added brutality. same thing.

i added both brutality and blood lust ... nothing. mobs kept dying.


i am confused. what is happening?



the character name is PokyPewPeww on Kalandara trade league.

Last bumped on Sep 10, 2022, 6:35:33 AM
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How are you cancelling the bleeds and poisons with the jewel Golden Rule?
Vulnerability on gloves gives 20% chance to bleed. Bloodlust works with melee skills.
You can link phys to light gem to full convert.
Last edited by seaman#4993 on Sep 10, 2022, 5:44:58 AM
hi m8,

missed that melee part on blood lust. my bad.
the Golden rule says all bleeds and poisons you inflict are reflected back to you.

works with lightning conversion.

but why is the golden rule not working? :s
Yes, Golden rule reflect, but you still inflict bleeds and poisons on enemy.
ooooky... my bad

thought these were coming back at me .

thanks for the clarification m8

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