Can burning ground please be treated similar to shocked/chilled ground?

Currently, elemental ailment immunity works to mitigate shocked/chilled ground but does nothing for burning ground. I understand burning ground is technically a 'degen' and behaved like desecrated ground.

But imho this is inconsistent - all 3 elemental ground effects should be treated the same way. So instead of a degen, it could put an ignite on you that then applies the degen (just like shocked/chilled applies their respective ailments) that would be mitigated by ignite effect reduction or immunity from flasks or gear.

Or of course you could go the other way and make ailment avoidance not work on shocked/chilled ground either. That would be the sadistic route.
Last edited by stalkingjackal#2441 on Sep 7, 2022, 11:34:52 AM
Last bumped on Sep 7, 2022, 11:34:14 AM
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