Looking for a lower dps, extremely tanky tank to run

Greetings folks!
I'm coming back to playing after a few leagues away, and I came in to find a serious sadness waiting. My favorite taaaaaanky as tanky heck block-master Gladiator no longer has the option to match spell block to attack block, and thus is a broken and gone build.. And while it was never great DPS, it was delightful for standing in the worst Sirus could throw at me and going, 'Okay.. and?'

So I'm eyeballing the changes to the Juggernaut and thinking, 'Yanno, I think this will hold up where it previously just wasn't sturdy enough for me', but all the builds I'm seeing are extremely high DPS focused things, some of them even advising hit and run / kiting around, and I'm going, "But.. but.. _facetank_?"

Since I'm fairly terrible at putting together good build stuff, at least on passive selection level, I'm wondering if anyone can point me at a really good tanky build for the Juggernaut, preferably likely actually using their melee attacks. I'm undecided about involving a shield in the action, since I won't get the much desired spell block. My goal is honestly likely to hit around 100k dps, maybe 200k.. but to still be standing when my glass cannon friends are greasy spots on the map, without being told I need (x) amount of divines / exalts to gear up initially.

The only good spot I've got going for me right now is having pushed a golem-mancer up to 88, so at least I have some small amounts of currency and uniques to play around with already.

In any case, thank you for your time folks, and thank you to all the wonderful guide makers out there making this game so much more approachable!

- Shirra
Last bumped on Sep 7, 2022, 6:38:59 AM
https://poe.ninja/challengehcssf/builds?class=Champion,Juggernaut

Try poe.ninja, this search is for ssf hardcore and should fit your requirements. You can easily cut dmg and invest into more armour/life, but I wouldn't suggest it... ;)
Definitely worth a shot! And I totally understand recommending against, but I'm weirdly content with the idea of taking a long time killing bosses, if it means being able to truly facetank them, heh.
I also got excited about the jugg changes.

Here are some angles which may interest you:

Totem reflect, with crest of desire being your only necessary expensive thing: https://pastebin.com/yL67LDc6

Can Life regen give you enough time for spectral tactician spectres to kill something?
https://pastebin.com/DFnVSxYH

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