Necromancer interaction with Solaris/Lunaris-Touched Mobs
If an AN-Mob has both of these modifier (Necromancer AND (Solaris OR Lunaris)) all the loot becomes converted to whetstones and armour scraps, but due to being currency already they dont get changed from Solaris or Lunaris.
This results in a really hard fight for 200 armour scraps and is probably not intended. My result would be if a AN mob converts into currency, it has to be the only convertion, because currency does not care if the items become corrupted or turned into fractured items before hand. And if it does care for that, just dont let multiple currency conversions happen, only the "best" one. I'm sure that will result in a better outcome for mobs that are really rare and hard to fight. An example from a YT content creator: https://youtu.be/7gg23naHMi4?t=142 He did not notice the problem, only that he just got scraps. I'm not sure what happens if you combine necromancer with the other really rare AN modifier, for example Kitava + Necromancer do you get now only glasblower instead? I think the Necromancer mod has some weird interactions with other modifier that result in worse loot, but due to the complexity of the conversion system that has to be reviewed manually. (This part is just speculation based on what i have seen with other modifiers) I hope i provided enough information and that it was useful. With best regards Floxel Last bumped on Aug 26, 2022, 7:26:13 AM
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