Atlas Passive Tree
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Cant be bothered to read entire patch notes. Any changes to Atlas passive tree or it stays the same?
Last bumped on Aug 15, 2022, 9:31:42 AM
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Yes, there are changes to the atlas tree.
Spoiler
:P
"Glattes Eis, ein Paradeis, für den, der gut zu tanzen weiß" - F. Nietzsche
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Here are all the changes I could find (might not be fully complete but I'm pretty sure it's complete):
Stream of Conciousness has replaced Valley of Shadows.
Spoiler
![]() Some of the beyond modifiers have been changed slightly but nothing really interesting tbh.
Spoiler
![]() Additional master nodes have been added and replace the fated unique as well as the rare monster nodes (one for each master, great for Grand Design).
Spoiler
![]() Multiple nodes that increase the spawn rate of monsters from league mechanics have been reduced (blight, abyss, harbinger, breach).
Spoiler
![]() ![]() ![]() ![]() Source: Patchnotes & poeplanner.com/atlas-tree Last edited by Scarletsword#4354 on Aug 15, 2022, 9:06:11 AM
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there is a change to Harvest nodes too as the harvest's mechanic has been modified
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Fated unique items are gone so the boss node that made them drop more often would need to be modified I guess.
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