"Physical Damage" Mod on Weapon...
applies to weapon / attack only, or can apply to spells as well?
tyty :-) Last bumped on Aug 14, 2022, 5:12:15 PM
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Its local, its called global physical damage if its the general one that applies to spells/skills.
Last edited by Draegnarrr#2823 on Aug 14, 2022, 5:15:03 AM
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General rule of thumb: If the mod can impact a BLANK weapon, it applies to the weapon. If it can't, it applies globally.
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thanks for the responses!
I realize that I maybe should've phrased my question differently / more clearly: if I use a (spell) skill gem in my weapon, that gem is not considered 'local' and thus unaffected by any 'phys dmg' mod on the weapon, correct? or to phrase it from yet a different angle: any 'phys dmg' mod on a weapon will not have any effect on any spell(s), yes? thanks again! Last edited by helmutb#0787 on Aug 14, 2022, 3:24:11 PM
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" Local in this context means "to the item". Increased physical damage-mods on weapons (or increased armour/evasion/energy shield on an armour) only affect that item. " As draegnar mentioned, if there would be a "global physical damage"-mod on a weapon (or anywhere), it would affect (physical) spells as well (not that there is such a weapon i know of tbh, but rather take that as a rule of thumb lol). "Glattes Eis, ein Paradeis, für den, der gut zu tanzen weiß" - F. Nietzsche
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got it.
thanks again! :-) |
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