Meaning of F1 stat numbers
There are 3 numbers displayed in ms but not sure what they are indicating and how they are measured. There is no guide to any of the F1 metrics.
Some are somewhat obvious but it would be useful if there was some sort of explanation for them all and what an average range should be for them but I digress ... ![]() 1. First one under Frame - what is this, is it the ping to the gateway or something else ? 2. CPU (in red) - what is it measuring - have seen this go as high as 700-800ms on occasion, usually spikes when generating a new instance or using a portal. 3. Latency (in green) - fairly static but seen it go in to the 20-40ms range. What is it indicating ? Latency to what ? The other metrics don't change, at least for me. GPU is always the same (I'm guessing it shows total GPU Memory, not GPU memory in use) Memory stays where it is VRAM is N/A (probably since I'm running it within a VM) Drive - pops up now and again but usually blank Server - what is it supposed to be measuring (ever seen a number here) ? Last bumped on Aug 13, 2022, 10:54:09 PM
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It's a bottleneck graph, showing what element affect your frames the most. GPU metric glitching out is probably caused by your VM.
I'm honestly confused that you have enough knowledge to run a VM that can support PoE but can't read that graph :P |
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Everything in ms is the time that the process takes in milliseconds. For example, if you're running at 60fps you want your CPU and GPU times to be less than 16.66ms. Latency is just ping in ms. Memory, VRAM and Drive show their respective utilisations - for example, when the game calculates shaders for the first time it saves them to the disk (I believe). Not sure what the Server one is.
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