Timekeeper's Hideout - Not Saving Time of Day
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Hello, I'm not sure where else to post this.
Every time I set the timer to night time and I open and complete a map, it resets back to day. Has this issue been found yet? Love the hideout <3 Last bumped on Sep 2, 2022, 3:13:04 AM
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Is there any updates on this at all?
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Works fine for me, all saved
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" Not for me; Entered a map, came back out, you're right, it worked / saved, but then complete the map, come back out and it resets back to day time. Still have the issue here. |
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Pure speculation, but it feels like your hideout instance was dumped and recreated from scratch. Assuming it does not take you 30+ min to clear a map, do you often have crashes/lags/disconnects or similar issues?
Try placing a primeval floor switch in the hideout, the big stone cross which emits blue light. Turn it on and see if it's state would save while you are mapping. If not, try using this switch in any other hideout, not timekeeper's. Last edited by Echothesis#7320 on Jul 20, 2022, 12:44:03 PM
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" This was an imported hideout from hideout showcase. It does have a switch under the map device, but I don't seem to able to click it. 30 minutes per map is quite the feat, it only takes a couple of minutes per map. Thank you for your time in replying to me, I've had no luck getting insight from others, so I appreciate that very much. |
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Imported hideout implies it is heavily decorated? If it has hundreds of objects placed in it (and from different decoration series too, so only a few textures get reused), try to erase/reset it to default layout and see if the issue persists.
" Place your own switch anywhere, point was that I remember that primeval floor switch to not save its toggle state on reentering game (it is off by default), but after toggling it it should be saved for the duration of the session. Maybe if your pc does not have enough RAM/VRAM for your chosen graphics settings, client orders server to dump the hideout instance to free VRAM. |
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Has anyone from GGG looked into this by chance?
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No one else at all is having this error?
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How do I contact GGG for a bug report?
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