Reforge keep prefix .. KEEP PREFIX!

So the harvest craft "Reforge a rare item, keeping all prefixes" should be clarified. It doesn't keep all prefixes as they are, it keeps all ALLOCATED prefixes as they are.

As a very straight forward person I am, I see an unallocated prefix as a prefix.
So not thinking deeper, I crafted and bricked my 20 ex boots.

Seriously, this game is HORRIBLE for new players. Everything in this game has to be learnt by suffering, you can't just read the descriptions and understand it that way. You really have to test it the hard way to find out how things works.
Last edited by Simple2012#6247 on Jun 26, 2022, 4:14:26 PM
Last bumped on Aug 5, 2022, 10:31:49 AM
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Simple2012 wrote:
So the harvest craft "Reforge a rare item, keeping all prefixes" should be clarified. It doesn't keep all prefixes as they are, it keeps all ALLOCATED prefixes as they are.

As a very straight forward person I am, I see an unallocated prefix as a prefix.
So not thinking deeper, I crafted and bricked my 20 ex boots.

Seriously, this game is HORRIBLE for new players. Everything in this game has to be learnt by suffering, you can't just read the descriptions and understand it that way. You really have to test it the hard way to find out how things works.


It's alredy crystal clear. Keeps all prefixes. Nothing says it cannot add another one because of the reforge.

So is computer programming, your assumption means nothing. Null and zero are not the same thing. You have 2 prefixes that are locked, max is 3, it will not "save" the other spot because you assumed it would.

People wasted literal mirrors crafting and testing the boundaries of it. Also, the amount of currency people lost on mistakes when crafting would make your 20ex seem like a joke. PoE is lacking is pretty much all aspects of clarification, not just harvest, that's why there's hundreds of sites and content creators working to make that gap easier for new and old players alike.

You lost currency and want to blame someone. The only one you can blame is yourself. Learn or quit.

That being said:
https://www.craftofexile.com
Ruthless should be [Removed by Support].
Last edited by AdRonZh3Ro#4713 on Jun 26, 2022, 5:03:30 PM
Yea if youre crafting anything now a days its always a good idea to check craftofexile.

Simulate what you have. 2-3 times over to make sure your arent skipping/forgetting any steps.


Even then. Reforge keep suffix/prefix is a pretty clear craft.

This ones on you.
Mash the clean
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Chickenwink wrote:
Yea if youre crafting anything now a days its always a good idea to check craftofexile.

Simulate what you have. 2-3 times over to make sure your arent skipping/forgetting any steps.


Even then. Reforge keep suffix/prefix is a pretty clear craft.

This ones on you.


That's suffering too tbh. OP is right 100%. Game lacks descriptions all over the place and because of that you need to invest ridiculous amount of time and will, not to master but to be just competent at it.

And btw not everyone hangs on forums and yt to be informed about Craft of Exile, Simulator, Emulator etc... Their existence is proof that game is just too convoluted to learn it naturally.

WTF is "of Lizard" affix and such in Menagerie i still have no fking idea. I have to use it to see what it does.
Last edited by TorsteinTheFallen#1295 on Jun 26, 2022, 6:47:26 PM
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TorsteinTheFallen wrote:
Their existence is proof that game is just too convoluted to learn it naturally.


And that's why they exist. But OP had a problem with a mechanic that was alredy very clear, it was his assumption that caused him to fail.

Why do you think PoB exists? Even regular skills are impossible calculate due elemental curses, monster resistances, impale damage, totems buffs, etc. PoE could be better, but it could be a lot worse too.
Ruthless should be [Removed by Support].
Their hundnerds of tons of profesonaly 3-partying toolzification, puting some efort how craftifing litrly earn 4-5ex tft marketized items. You craftexilization, pathodbuded base, theirs benched optioning, and you blockade wrong afixes using curencies. Beastcraftification addsd intrestingly pro opinions, qualificated 40% symphicate board game.

Craftificating is better then ever,theirs eficiently progamered so you can tool it.
Last edited by vmt80#6169 on Jun 26, 2022, 8:23:50 PM
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Simple2012 wrote:
So the harvest craft "Reforge a rare item, keeping all prefixes" should be clarified. It doesn't keep all prefixes as they are, it keeps all ALLOCATED prefixes as they are.

As a very straight forward person I am, I see an unallocated prefix as a prefix.
So not thinking deeper, I crafted and bricked my 20 ex boots.

Seriously, this game is HORRIBLE for new players. Everything in this game has to be learnt by suffering, you can't just read the descriptions and understand it that way. You really have to test it the hard way to find out how things works.

Stepped into the same shit few days ago. Bricked 50-100 ex wand this way too. I managed to get it somehow good but still lost potential. Empty prefix is still prefix, right? No. It's not clear that empty prefix doesn't count as prefix. And there is no way you can learn about this in game until you try it and get fucked up.
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AdRonZh3Ro wrote:

So is computer programming, your assumption means nothing. Null and zero are not the same thing. You have 2 prefixes that are locked, max is 3, it will not "save" the other spot because you assumed it would.

In fact I am a software engineer myself and that is precisely why this misunderstanding occurred, because I understand it exactly as is. I'm not even sure why you are trying to defend this. If the description is unclear, why not clarify it? You rather fight about it than solving an easy problem.

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AdRonZh3Ro wrote:
But OP had a problem with a mechanic that was alredy very clear, it was his assumption that caused him to fail.

Then solve the problem, clarify it do avoid wrong assumptions, it's not that difficult. Who wouldn't want the game to be more beginner friendly? Everyone merits from it.


Please stop trying to defend something like this, it's just ridiculous to defend it. It basically takes a couple of minutes to improve the description and it helps a lot of players from doing the very same mistakes you've done. It sounds to me you're just bitter you did the mistake so you want everyone else to suffer the same way.

This game is already horrible for beginners in all sort of aspects such as lack of combat log etc. I have about 1 300 hours in the game and I'm still a beginner. Never ever have had a game which I learn even remotely as slow as this. And yes of course use the third-party websites like CraftOfExile etc even though I shouldn't. Why not? Because using third party services not only puts you at risk, it also proves the game is lacking of fundamental things that should already be built into the game.

Don't get me wrong, I really respect the developer team of PoE (I really do), they're doing an amazing job bring out new content, solving bugs and improving the game play quickly. It just needs to be a bit more beginner friendly.
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Simple2012 wrote:
So the harvest craft "Reforge a rare item, keeping all prefixes" should be clarified. It doesn't keep all prefixes as they are, it keeps all ALLOCATED prefixes as they are.

As a very straight forward person I am, I see an unallocated prefix as a prefix.


While I agree the game could use areas to be more specific and more clear, the mod is as clear as it gets.

"Reforge a rare item, keeping all prefix / suffix".

Prefixes and Suffixes are basically titles on an item, which the game displays for you, with their being 3 prefix and 3 suffix titles on all main equipment items.

The game further clarifies, that the harvest craft is basically a deterministic chaos orb (You see that on the purple plot pants, sadly not on the blue one due to its "Lucky" stat on top, which I feel IS misleading still). So you practically slap a chaos orb of an item, keeping whatever affixes it has labeled on it.

Seeing something that is not there, an empty prefix slot, as something that IS there, a prefix that can be kept, is a leap of logic on how you, wether conciously or subconciously, HOPED it would work. But the game doesn't give you any indication as to why it would have done it. An empty affix isn't a mod of its own. Thus, it can't keep something, that doesn't exist in the first place, hence why a reforge of that kind worked like it did.

I am sorry that this happend to you, but I am sorry to tell you this, especially since you aren't an idiot, this was not an error on the game out of a lack of clarification. The mod is clean, short, and on point.

Take care

Last edited by Rakushi#4150 on Jul 23, 2022, 7:43:41 AM
Dont listen to those fake elitists, just use craftofexile.
Even very competent crafters like ghazzy and pathofmath use it. This game is build around scarcity of resources so you better not waste them.
And ggg probably doesn't have time right now to developp an internal craftofexile.
No point debating with any of them. Next they will defend that you should know by reading that essences wont respect metamods before you try to do it and waste 2ex :D

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